Bah, serious?

This can happen in the real world, especially under heavy use. For example, to quote wikipedia:

"The Colorado River is a river in the southwestern United States and northwestern Mexico, approximately 1,450 mi (2,330 km) long, draining a part of the arid regions on the western slope of the Rocky Mountains. The natural course of the river flows into the Gulf of California, but the heavy use of the river as an irrigation source for the Imperial Valley has desiccated the lower course of the river in Mexico such that it no longer consistently reaches the sea."
 
The river is buggy indeed (it doesn't flow into any body of water - it seems to flow from near the coast towards inland, then stop suddenly).
In any case, a river headwater diagonal to a tile does not grant riverside benefit. A river bend does. Why the farm gets riverside commerce I don't know - it shouldn't either.

When WB'ing, you need to be very careful.
 
The river is buggy indeed (it doesn't flow into any body of water - it seems to flow from near the coast towards inland, then stop suddenly).
In any case, a river headwater diagonal to a tile does not grant riverside benefit. A river bend does. Why the farm gets riverside commerce I don't know - it shouldn't either.

When WB'ing, you need to be very careful.

I loaded an early save and WB'ed it again, I deleted that tile of the river and redid it, this time it went "right" inside the sea. I did put a city, gave all the techs to myself, and went out of the WB, and I could build levee!

The issue it seems then, is that it didn't go inside the sea! Pretty strange. If that tile was 1N of the sea, I couldn't make a levee anyway?? I forgot to test that.
 
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