Balanced Sniper Mod
This mod keeps ranged units into the game past the Medieval Era. There are three new units... the Skirmisher, Sniper and Modern Sniper. I created a new combat class called Sniper Unit, and a new promotion tree for this new class. This new promotion tree is from the archer promotion tree with some stripped out, and 8 new promotions added with new graphics (explained below).This mod adds all new promotion icon art, and unit icon art with new units. The Crossbowman, English Longbowman and Chu-ko-nu from the Medieval Era upgrade into the Skirmisher. There are new strategic, historical and promotion information added also.
If anyone finds any type of bug, feels anything is unbalanced, or thinks something needs changing... please post or contact me, and Ill consider it and fix asap.
(important)This is also suppose to have a size 16 icon for Thalassicus Unofficial Patch Flag Promotion. After I put in the new units it stopped working, If anyone has an idea why please post, or contact me at Spencerhart(@)live.com.
Will be keeping V2 up for those who don't want the promotions.
If anyone wants a mod compatible with this, post or contact me at Spencerhart(@)live.com.
Images:
Compatibility List:
Unit Skirmisher:
Unit Sniper:
Unit Modern Sniper:
This does not remove any promotions from the game, only for sniper class.
Promotions removed compared to Archer Units:
New Promotions:
Version History
Special Thanks To:
Harald B. for the original concept, and Skirmisher Icon.
Balanced Sniper Mod V3.rar
Balanced Sniper Mod V2.1 - No Promotions.rar
Sniper Promotions Graphic Pack.rar
This mod keeps ranged units into the game past the Medieval Era. There are three new units... the Skirmisher, Sniper and Modern Sniper. I created a new combat class called Sniper Unit, and a new promotion tree for this new class. This new promotion tree is from the archer promotion tree with some stripped out, and 8 new promotions added with new graphics (explained below).This mod adds all new promotion icon art, and unit icon art with new units. The Crossbowman, English Longbowman and Chu-ko-nu from the Medieval Era upgrade into the Skirmisher. There are new strategic, historical and promotion information added also.
If anyone finds any type of bug, feels anything is unbalanced, or thinks something needs changing... please post or contact me, and Ill consider it and fix asap.
(important)This is also suppose to have a size 16 icon for Thalassicus Unofficial Patch Flag Promotion. After I put in the new units it stopped working, If anyone has an idea why please post, or contact me at Spencerhart(@)live.com.
Will be keeping V2 up for those who don't want the promotions.
If anyone wants a mod compatible with this, post or contact me at Spencerhart(@)live.com.
Images:
Spoiler :







Compatibility List:
Spoiler :
Unit Mods:
Antitank Infantry Mod
ConquistadorMusketmenMod
german knight
german longswordsman
Highlander
HousecarlMod
Knight Templar Mod
RedcoatUnitGraphicMod
Zulu Impi Unit Mod
Unit Marine with NEW Graphics
Civilization Mods:
Dutch Civilization
Polish Empire
Civ Scotland
Queen of the Iceni
Spanish Empire
Mongolian Civilization
And all other Mods
Antitank Infantry Mod
ConquistadorMusketmenMod
german knight
german longswordsman
Highlander
HousecarlMod
Knight Templar Mod
RedcoatUnitGraphicMod
Zulu Impi Unit Mod
Unit Marine with NEW Graphics
Civilization Mods:
Dutch Civilization
Polish Empire
Civ Scotland
Queen of the Iceni
Spanish Empire
Mongolian Civilization
And all other Mods
Unit Skirmisher:
Spoiler :
Tech:Rifling
Obsolete Tech:Replacable Parts
Combat:8
Ranged Combat:20
Cost:200
Moves:2
Range:2
Promotion:Limited Visibility(new)
Promotion:Only Defense
Obsolete Tech:Replacable Parts
Combat:8
Ranged Combat:20
Cost:200
Moves:2
Range:2
Promotion:Limited Visibility(new)
Promotion:Only Defense
Unit Sniper:
Spoiler :
Tech:Replaceable Parts
Obsolete Tech:Radar
Combat:12
Ranged Combat:26
Cost:280
Moves:2
Range:2
Promotion:Limited Visibility(new)
Promotion:Only Defense
Obsolete Tech:Radar
Combat:12
Ranged Combat:26
Cost:280
Moves:2
Range:2
Promotion:Limited Visibility(new)
Promotion:Only Defense
Unit Modern Sniper:
Spoiler :
Tech:Radar
Combat:16
Ranged Combat:34
Cost:400
Moves:2
Range:3
Promotion:Limited Visibility(new)
Promotion
aradrop
Promotion:Only Defense
Combat:16
Ranged Combat:34
Cost:400
Moves:2
Range:3
Promotion:Limited Visibility(new)
Promotion

Promotion:Only Defense
This does not remove any promotions from the game, only for sniper class.
Promotions removed compared to Archer Units:
Spoiler :
Indirect fire
Seige
Barrage I, II, III
Accuracy I, II, III - Basically the same as Sharpshooter
Volley - Same as Eagle Eye
Seige
Barrage I, II, III
Accuracy I, II, III - Basically the same as Sharpshooter
Volley - Same as Eagle Eye
New Promotions:
Spoiler :
Sharp Shooter I - +20% Combat Strength VS Non-Armored/Siege Land Units.
Prerequisite: None
Sharp Shooter II - +20% Combat Strength VS Non-Armored/Siege Land Units.
Prerequisite: Sharp Shooter I
Sharp Shooter III - +25% Combat Strength VS Non-Armored/Siege Land Units.
Prerequisite: Sharp Shooter II
Camouflage I - +25% Defense in all terrains.
Prerequisite: none
Camouflage II - +25% Defense in Forest and Jungle.
Prerequisite: Camouflage I
Camouflage III - +25% Defense in Forest and Jungle.
Prerequisite: Camouflage II
Eagle Eye I - +25% Combat Strength VS Fortified Units.
Prerequisite: Sharp Shooter I
Prerequisite: Camouflage I
Easy Prey - +25% combat Strength VS Wounded Units.
Prerequisite: Sharp Shooter III
Prerequisite: Camouflage III
Limited Visibility -25% Combat Strength VS Units in Forest and Jungle.
Cover III - +25% VS Ranged Attacks
Prerequisite: Cover II
Prerequisite: None
Sharp Shooter II - +20% Combat Strength VS Non-Armored/Siege Land Units.
Prerequisite: Sharp Shooter I
Sharp Shooter III - +25% Combat Strength VS Non-Armored/Siege Land Units.
Prerequisite: Sharp Shooter II
Camouflage I - +25% Defense in all terrains.
Prerequisite: none
Camouflage II - +25% Defense in Forest and Jungle.
Prerequisite: Camouflage I
Camouflage III - +25% Defense in Forest and Jungle.
Prerequisite: Camouflage II
Eagle Eye I - +25% Combat Strength VS Fortified Units.
Prerequisite: Sharp Shooter I
Prerequisite: Camouflage I
Easy Prey - +25% combat Strength VS Wounded Units.
Prerequisite: Sharp Shooter III
Prerequisite: Camouflage III
Limited Visibility -25% Combat Strength VS Units in Forest and Jungle.
Cover III - +25% VS Ranged Attacks
Prerequisite: Cover II
Version History
Spoiler :
v1.
Initial Release
v2.
Tweaked Flavor
Corrected GoodyHutUpgrade
Added new Graphics
Modern Sniper has been moved to Radar Tech
Sniper name changed to Skirmisher
Enhanced sniper name changed to Sniper
v3.
Corrected text
Corrected Mod Info
Updated Unit AITypes
Added Combat Class Sniper
Added New Sniper Promotions
Added Icon Graphic for Sniper Promotions
Tweaked Unit Icon Graphics
Tweaked Flavor
Tweaked Units Combat
Added New Units
Made Mod Compatible
Initial Release
v2.
Tweaked Flavor
Corrected GoodyHutUpgrade
Added new Graphics
Modern Sniper has been moved to Radar Tech
Sniper name changed to Skirmisher
Enhanced sniper name changed to Sniper
v3.
Corrected text
Corrected Mod Info
Updated Unit AITypes
Added Combat Class Sniper
Added New Sniper Promotions
Added Icon Graphic for Sniper Promotions
Tweaked Unit Icon Graphics
Tweaked Flavor
Tweaked Units Combat
Added New Units
Made Mod Compatible
Special Thanks To:
Harald B. for the original concept, and Skirmisher Icon.
Balanced Sniper Mod V3.rar
Balanced Sniper Mod V2.1 - No Promotions.rar
Sniper Promotions Graphic Pack.rar