Hello guys! So, an AI proposed to ban a certain luxury the other day and I thought 'Yeah, that would cripple my rival, why not?' The proposal got passed, but then I noticed a peculiarity: my cities would still demand the banned resource as if they haven't heard the news. Real bummer.
In my opinion, your cities shouldn't demand banned resources. Gameplay wise that's counter-intuitive, not really beginner friendly and leaves a bad taste in the mouth if you accidentally screw yourself over.
If, on the other hand, the cities demanding a certain resource would start demanding a different one as soon as it got banned, that would also act as a buff to the resolution that's currently perceived as weak. For example, sometimes your cities will ask for a resource that's exceptionally hard to get, so being able to exclude such resources from the pool would be a nice thing to have.
So what do you think? Yea or Nay?
In my opinion, your cities shouldn't demand banned resources. Gameplay wise that's counter-intuitive, not really beginner friendly and leaves a bad taste in the mouth if you accidentally screw yourself over.
If, on the other hand, the cities demanding a certain resource would start demanding a different one as soon as it got banned, that would also act as a buff to the resolution that's currently perceived as weak. For example, sometimes your cities will ask for a resource that's exceptionally hard to get, so being able to exclude such resources from the pool would be a nice thing to have.
So what do you think? Yea or Nay?