Barbarian chariot... wait, what?

OrangeJuice

Chieftain
Joined
Jul 25, 2014
Messages
2


I was hanging around in DOS Civ, when suddenly i noticed a barbarian chariot. As far as i know, barbarians can only have cavalry, legion, diplomate, sail, fregate, knight, musketeer and cannon. Strangely, they managed to destroy a Greek city and capture two Zulus couple of turns later. So, is that barbarian chariot a bug or what?
 

Renergy

Warlord
Joined
Nov 2, 2010
Messages
197
Location
Czech Republic
Wow! Never seen barbarian chariot. Guess you don't have a savegame, though even if you do it probably wouldn't elucidate what happened. Anyway, nice catch! :thumbsup:
 

Mize

Prince
Joined
Jun 17, 2011
Messages
400
My educated guess, most probably the AI was already building chariots in one of the cities the barbarians captured. Just like you can build, let's say armor without having automobile tech. if you capture an AI city that has been building armor. So, theoretically, you might give the barbarians even nuclear capability if you let them take a city that is building a nuke. Wonder if they'll use it...
 
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GoldBerg

CivDosPlayer of '91
Joined
Aug 20, 2003
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566
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Palace Improvement
My educated guess, most probably the AI was already building chariots in one of the cities the barbarians captured. Just like you can build, let's say armor without having automobile tech. if you capture an AI city that has been building armor.
Yes, that's how it works.

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So, theoretically, you might give the barbarians even nuclear capability if you let them take a city that is building a nuke. Wonder if they'll use it...
If the Barbarian captured city is in the nuclear unit's range ...of another civilization's city, that city (or one of those in the range, if there are more of them) will face a hit by that nuclear unit (or many hits, if the captured city holds more than one nuclear unit.

i am sure about this, because the Barbarian (AI) usually uses every capable unit to attack cities or units within it's range.
 
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