An0n77m0us
Chieftain
- Joined
- Jan 29, 2021
- Messages
- 1
I personally think that a Barbarian scenario would be insane!
- No move limit. (Normal game time (250/330/500/750/1500 moves))
- Game ends when all your barbarians die.
- Goal is to see how long you can last.
- Enemy Civs are hostile
- Can capture settlers/buldiers/caravans/holymen
- Cannot create your own encampments, they randomly pop up just like normal game. (Unless you capture a settler)
- Can build within area of Barbarian encampment (Using captured Builder)
- Can barter with other civs. (Using captured Caravan)
- Can Pursue Religion (Using Captured Holymen)
- Can capture an enemy attack unit by surrounding the unit on all 6 immediate squares - sacrifices 3 of your own units (equaling 4 units (3 barbarians, 1 captured))
- Cannot discover your own tech/government, must conquer other civ's cities to learn their tech/government.
- Can earn progression towards tech/government by razing enemy civ's buildings associated with that specific tech/government
- Enemy Civs may try to extort a tax/tribute/etc. from you.
- Special unit - Horse Thief. - Unit acts like a spy and can steal Cattle/Horses/Sheep/Food
- Maybe add an achievment if you can last the entire game/win the game?