Do anybody know what logic barbarians use when choosing what unit to spawn in a camp (if there are several technologically available)?
I'm playing with Smart AI, there is an annoying problem with tendency of barbarians to leave camp. Got an idea of dirty fix - make an unmovable unit to sit there, but obviously only one such unit is needed, after it camp should spawn regular units.
I'm playing with Smart AI, there is an annoying problem with tendency of barbarians to leave camp. Got an idea of dirty fix - make an unmovable unit to sit there, but obviously only one such unit is needed, after it camp should spawn regular units.