Barbarians!

Hustapha Thool

Warlord
Joined
Apr 30, 2003
Messages
234
Well it seems to me after reading the manual that barbarians must come from encampments and do not just "appear". This is welcome news, nothing worse in CI4 than a barbarian horde just appearing, right outside your border in visible tiles close to an undefended city.
 
yep, barb camps build/spawn barb units every couple of turns. However barb camps can certainly just appear anywhere that cannot be seen, although im sure how often this happens, or if one needs to be destroyed prior to this happening.
 
Well it seems to me after reading the manual that barbarians must come from encampments and do not just "appear". This is welcome news, nothing worse in CI4 than a barbarian horde just appearing, right outside your border in visible tiles close to an undefended city.

I do hope though that new camps can pop up in unseen land after they have been dispersed.
 
I do hope though that new camps can pop up in unseen land after they have been dispersed.

They can and will. Barb camps can apparently spawn in any tile with Fog of War on it (Which will obviously be a lot in the earlier game since there will be less units running around).
 
Barbarians can come off a bit strong sometimes, especially in multiplayer. If they're approaching your cities then you know for sure that they've got a camp around, and you can usually figure out the direction of the camp based off where they came from.

I think one reason there seems to be more barbarian activity in Civ V is because they provide big opportunities for city state relation bumps without having to donate gold. I've worked city states into alliance territory before just off barbarian requests. :)
 
Apparently Barbarians no longer raze your cities either... Apparently they just plunder some gold. How lame...
 
Apparently Barbarians no longer raze your cities either... Apparently they just plunder some gold. How lame...

It's impossible to raze capitals as it is, simply because they're tied to a victory condition. Barbarians are more likely to steal your workers, settlers, and ruin all your improvements than anything else, and like I said they come off a bit more strong if you leave yourself undefended. You're going to want an archer and/or warrior handy in the early game to help deal with them.
 
Now barbarians can have tanks and destroyers, they can have modern armies as the armies of the most advanced player in game.
 
Yeah yeah I know... makes me wonder if maybe Barbarians CAN raze other cities, just not capitals?
 
Now barbarians can have tanks and destroyers, they can have modern armies as the armies of the most advanced player in game.

That is very true, at least up to rifles. In one of my games where I had a good tech lead I was so surprised to see barb rifles not only hitting me, but also city states and other Civs as well. It's actually kind of an incentive to push tech, although all civs do get a natural bonus against barbs even without policy picks.
 
That is very true, at least up to rifles. In one of my games where I had a good tech lead I was so surprised to see barb rifles not only hitting me, but also city states and other Civs as well. It's actually kind of an incentive to push tech, although all civs do get a natural bonus against barbs even without policy picks.

I remember that few months ago said that barbs now have their own tech tree up to 20th centuary.
 
I remember that few months ago said that barbs now have their own tech tree up to 20th centuary.

Yeah definitely, but it seems to match the highest tech player. I never saw barb tanks or mech infantry though, I'm not sure if it can get that advanced.
 
They can and will. Barb camps can apparently spawn in any tile with Fog of War on it (Which will obviously be a lot in the earlier game since there will be less units running around).

I would also hope that they can respawn in unseen territory that is not under fog of war. If it's last visited 10 turns ago, who knows what barbarian activity is going on there.
 
I would also hope that they can respawn in unseen territory that is not under fog of war. If it's last visited 10 turns ago, who knows what barbarian activity is going on there.

The manual might list the fog of war as clouds, but thats not what fog of war is, the fog of war, in every strategy game i've played, is the territory that has been revealed but which you have no current info.

The big cloud banks represent unrevealed territory, or unkown territory, usually shown by being black in strategy games.

And barbarians appear in fog of war, and seeing as fog of war also runs underneath those unrevealed cluds banks, they will appear in both.
 
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