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Battle for the Human Body V. 3.0

Discussion in 'Civ3 - Completed Scenarios' started by Lord Malbeth, May 7, 2006.

  1. Maximilian

    Maximilian Chieftain

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    Um I checked both files and they are exactly the same. The Virus don't start off in the body in esther file. Is something wrong?

    Also can you explain some of the techs? The ones that branch off don't seem to do anything.
     
  2. DragonBird

    DragonBird King

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    oh... the germs start outside of the body and go in... but to answer your other question you need to talk to mally
     
  3. Lord Malbeth

    Lord Malbeth Emperor

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    Oh Pooh, I forgot to give the germs a settler (Pathogen). I'll post a patch.

    Yeah, most of the germs techs that branch off are dummies, but the body ones aren't.
     

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  4. Lord Malbeth

    Lord Malbeth Emperor

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    Patch has been added to the front page. [party]
     
  5. odintheking

    odintheking Lighting the way...

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    Ooh! Nice graphical improvements, :thumbsup:. Can we expect even more?
     
  6. Lord Malbeth

    Lord Malbeth Emperor

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    Maybe in a bit. I've added new terrain, added some more pedia Pics, and added a unit or two. I think it looks good. (Plus I added some sounds :D ).
     
  7. Maximilian

    Maximilian Chieftain

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    Yay I found a glitch! I feel like I helped :p

    Why are there dummie techs?

    EDIT: When you go to name the city for the Pathogen it suggests the name Petri Dish which is already in use and doesn't make sense inside the body. Why not make it suggest Tumor for the name of the starting city you make in Infection?

    EDIT2: ALso the new city has NO protection when it's made and so dies in the following turn garrentied. Can it not be made to get a couple precautionary troops that appear there when you make it, or better yet have troops with the settler so you have some protection for it?
     
  8. Lord Malbeth

    Lord Malbeth Emperor

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    Wow, you're really good at finding bugs!

    I'll fix it. (Again :D )
     
  9. Maximilian

    Maximilian Chieftain

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    This ones not a bug but more of a queston/possible bug. Can the carriors defend? Cause they seem to die no prob...
     
  10. Lord Malbeth

    Lord Malbeth Emperor

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    Carriers have an attack of 20 and a defense of 2, and Pills have the attack of 20 and defense of 2. This is so they can kill each other easily.
     
  11. Maximilian

    Maximilian Chieftain

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    sounds fair. Great scenario! My fav :)

    Btw, when will the patch come out? or is it up alrdy?
     
  12. Lord Malbeth

    Lord Malbeth Emperor

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    It's already there. Check the 1st post. :)
     
  13. Maximilian

    Maximilian Chieftain

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    I don't want to seem like a bother but after the patch there is NO settiler at all anymore...kinda the opisite of haveing a settiler with escout. This on purpose or did you upload the wrong map?
     
  14. Lord Malbeth

    Lord Malbeth Emperor

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    OK, 3rd times the charm. It should work. :thumbsup:

    By the way, I don't consider it bothering if you're helping. Thank you.
     
  15. Maximilian

    Maximilian Chieftain

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    There now its PERFECT! =D

    Still havn't said y's theres dumnmie techs tho? seems kinda a hindrence to the ai...
     
  16. Lord Malbeth

    Lord Malbeth Emperor

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    Not really, the only dummy tech is cellular hijacking; 1 out of 5 isn't so bad. :D
     
  17. Maximilian

    Maximilian Chieftain

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    Ya I know its just 1 I was just wondering y there is one...
     
  18. Lord Malbeth

    Lord Malbeth Emperor

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    I just didn't want to screw around with the Science screen too much.
     
  19. Maximilian

    Maximilian Chieftain

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    Fair enough. :lol: :goodjob:

    EDIT: Be neat if you added a wonder or something to 'Molecular Hijacking' to make it useful and worthwhile...like the ability to capture units after killing them (25% chance or something) like cancer infecting other cells and the like. That would actually be pretty useful for the virus.
     
  20. Lord Malbeth

    Lord Malbeth Emperor

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    Hmm, good idea, I'll look into it.
     

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