AnotherPacifist
Deity
- Joined
- Sep 21, 2007
- Messages
- 4,878
The 200AD map is novel--it allows you to play the aggressor (Yuan Shao) and the (initially) defender (Cao Cao). Yuan Shao has Wuwei swordsmen and lots of archers/axemen/horses, while Cao Cao has 1 city to defend: Guandu and 5 good generals (well, Zhang Xiu is so-so). Liu Bei is also at war with you but won't pose any danger and will make peace soon. The trick is 2 words: Qingzhou and defend. Guandu has 150% walls and if you amass troops there, build a catapult or 2 you'll finish off Yuan Shao's army in no time. Then go on the attack and his cities will all be defended by 1-2 archers/axemen.
I even built all the wonders so far (Terracotta Army, Zheng's Academy, Tianlu Library, the Jian'an wonders, Stone Sentinel Maze)--of course I'm playing in monarch for now. Unfortunately, Yuan Shao won't make peace at all and he has all of Gongsun Zan's territory, which means I have to worry about an army of Tiger Riders if I don't continually build troops.
If I play as Yuan Shao, I probably won't make the same mistake of suiciding all my troops on Guandu. There are many catapults and walls are not impregnable. Once Guandu falls, getting to Xu Chang is a breeze with those troops.
I even built all the wonders so far (Terracotta Army, Zheng's Academy, Tianlu Library, the Jian'an wonders, Stone Sentinel Maze)--of course I'm playing in monarch for now. Unfortunately, Yuan Shao won't make peace at all and he has all of Gongsun Zan's territory, which means I have to worry about an army of Tiger Riders if I don't continually build troops.
If I play as Yuan Shao, I probably won't make the same mistake of suiciding all my troops on Guandu. There are many catapults and walls are not impregnable. Once Guandu falls, getting to Xu Chang is a breeze with those troops.
Spoiler :



Did you spam troops to take out Yuan Shao while he was preoccupied with Cao Cao or did you befriend him? I'm guessing you backstabbed him, as Guan Du is pretty hard to take and it would require more time and effort leading to a bigger tech disadvantage. Also, is it just me, or are Diplo wins the usually method of victory? I'm finding it usually works to cut down on tedious late-game mop-up.
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just go figure