Overlord Bunion
Chieftain
Or mileposts or what have you I suppose...
I am a former poster who lost his old account info on an old computer and was pretty infrequent on the forums anyhow.
I just took the plunge last week and decided to give Civ 5 / G&K a try after playing Civ IV for so long.
I like some things and some things not so much so but that's beside the point of this post. I was hoping to find out what sorts of benchmarks to shoot for / general guidelines for completion / competitiveness I suppose.
I have completed my first win at Prince and intend to try and make the jump to Emp since CiV seem a bit easier than IV in my opinion.
I tend to play American Civ / Marathon Speed / Small Continents / High Sea / Sparse Resources / 22 AI Civs + 10 City States.
As I understand from lurking a bit the AI seems to be a bit terribad at Naval engagements but I cant help but love the idea of Navies. Too many years in the USMC probably make me love amphibious assault.
In any case a few questions:
National College is it really that game changing? When should I have it (barring as soon as possible - give me an era idea or turn count).
Around the same time frame what would competitive Culture / Finance / Science incomes be?
On Emp - how much attention should I pay to getting a few wonders strategically? I went nuts and took them all on my first game on Prince that I played thru / won.
Sparse resources seems to make it harder to have a high happy count the few times I have tried on this higher difficulty - I usually just eek by with 2 - 4 happy or a neg 2 happy deficit. How troubled should I be?
Thanks for the input fellows I will pepper with more questions I am sure as these get answered.
I am a former poster who lost his old account info on an old computer and was pretty infrequent on the forums anyhow.
I just took the plunge last week and decided to give Civ 5 / G&K a try after playing Civ IV for so long.
I like some things and some things not so much so but that's beside the point of this post. I was hoping to find out what sorts of benchmarks to shoot for / general guidelines for completion / competitiveness I suppose.
I have completed my first win at Prince and intend to try and make the jump to Emp since CiV seem a bit easier than IV in my opinion.
I tend to play American Civ / Marathon Speed / Small Continents / High Sea / Sparse Resources / 22 AI Civs + 10 City States.
As I understand from lurking a bit the AI seems to be a bit terribad at Naval engagements but I cant help but love the idea of Navies. Too many years in the USMC probably make me love amphibious assault.
In any case a few questions:
National College is it really that game changing? When should I have it (barring as soon as possible - give me an era idea or turn count).
Around the same time frame what would competitive Culture / Finance / Science incomes be?
On Emp - how much attention should I pay to getting a few wonders strategically? I went nuts and took them all on my first game on Prince that I played thru / won.
Sparse resources seems to make it harder to have a high happy count the few times I have tried on this higher difficulty - I usually just eek by with 2 - 4 happy or a neg 2 happy deficit. How troubled should I be?
Thanks for the input fellows I will pepper with more questions I am sure as these get answered.