Benefits to duplicate non-mana resources

feydras

Prince
Joined
Apr 10, 2006
Messages
398
Location
Seattle
I love the cumulative effects of having more than one of the same type of mana. I'd love to see this expanded into a minor benefit to having more than one of non-mana resources. I don't like the Corp model of BTS and FfH isn't using it anyway but why not include some minor benefit besides trade value? It would allow another choice and reward the AI when it stupidly agrees to buy a third sheep from you.
 
i'd really like it if health resources stacked in some way, like 1 cow = 1 health, 2 cows = 1.5 health, 3 cows = 2 health, etc.
 
Well. For one, you can get the computer REALLY on your good side with em XD... Offer 2 of something you have obcene amounts of to them for 1 of something they can spare. Progressively adds to their oppinion of you.

But yeah. Some kind of boost past the first one WOULD be nice... I had 9 gold and 14 cotton once. Dunno wtf to do with it XD...
 
This would be especially useful with the creation map script since you generally find big clumps of things.
 
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