Deljade
Prince
- Joined
- Jun 24, 2019
- Messages
- 312
Intro
This is a small scope mod that aims to introduce Berries to your VP game in the most seamless way possible.
Hopefully it can also make your map a little sexier!
Concept
The Berries are supposed to represent any fruiting bushes that humans may forage for food and, eventually, cultivate. More specifically I was inspired by species often found in wetlands and bogs such as Cranberries or plants of the genus Rubus, such as Raspberries in Forest and Honeyberries in Tundra.
It also happens to be a concept notably missing from the game, as berry bushes have been very important to neolithic humans and found on pretty much every hunter gatherer's stomach in a timeframe well within Civ 5's. Foraging of berries remained important in many areas and some species developed into cash crops after the middle ages all the way to this day.
They should also breathe some new life to Marsh which is a bit of a forgotten tile, especially after Sugar spawning was moved into Jungles for the most part.
The textures (heavily edited from https://forums.civfanatics.com/threads/horems-art-resources.473505/) and the icon (edited free image from https://unsplash.com/) were made so as to try and blend in with the rest of Civ 5 and VP -though I am looking to improve them, if there's interest, or someone with more talent that feels up to the task-
Working on a laptop, I would like to hear how the textures look on higher resolutions etc.
Changes
v 2 released! consider this a beta release
Instructions
The mod requires (1), (2), (5) and works with both EUI and no-EUI. The mod is not compatible with
Even More Resources for Vox Populi or other resource mods or mods that mess with AssignStartingPlots.lua for now.
I am including a Barebones version that does not override AssignStartingPlots.lua and does not make any yield changes, for those that just want to replace Marsh Bananas for thematic reasons and desire compatibility with most mods.
Just extract from the attached .zip /Berries for VP (v 2)/ or /Berrybones (v 1)/ for the plain version, and place it in your Civ 5 MODS folder, might need to delete cache to make it work.
Recommended maps are Tectonic, Pangaea, Fractal, Continents and any earth like map such as Europe or China but feel free to try others.Report any problems here for now.
Currently AssignStartingPlots is based on VP 8-16-2
Known issues:
This is a small scope mod that aims to introduce Berries to your VP game in the most seamless way possible.
Hopefully it can also make your map a little sexier!
Concept
The Berries are supposed to represent any fruiting bushes that humans may forage for food and, eventually, cultivate. More specifically I was inspired by species often found in wetlands and bogs such as Cranberries or plants of the genus Rubus, such as Raspberries in Forest and Honeyberries in Tundra.
Spoiler Cranberries :
It also happens to be a concept notably missing from the game, as berry bushes have been very important to neolithic humans and found on pretty much every hunter gatherer's stomach in a timeframe well within Civ 5's. Foraging of berries remained important in many areas and some species developed into cash crops after the middle ages all the way to this day.
They should also breathe some new life to Marsh which is a bit of a forgotten tile, especially after Sugar spawning was moved into Jungles for the most part.
The textures (heavily edited from https://forums.civfanatics.com/threads/horems-art-resources.473505/) and the icon (edited free image from https://unsplash.com/) were made so as to try and blend in with the rest of Civ 5 and VP -though I am looking to improve them, if there's interest, or someone with more talent that feels up to the task-
Working on a laptop, I would like to hear how the textures look on higher resolutions etc.
Spoiler Bushes and Plantation :
Changes
v 2 released! consider this a beta release
Code:
-Added a new resource; Berries
Can spawn on Marsh and Forest (especially Tundra Forest)
Revealed at Agriculture (so at the start)
+1 food when worked by a city
+1 gold from Plantation
+1 food from Granary/Ger
+1 food and +1 gold from Garden (hotfix; Candi as well)
+2 gold from Customs House/Hanse
-new (improved?) textures, to accustom forest spawning
-Adjustments to map generation to maintain food and resource balance
Increased Berries spawn rate in Marsh
Berries can now often spawn in Tundra, will also add a Forest to the tile
Berries may rarely spawn in Forests, non Tundra ones as well
Less Bison, they were spawning way too much anyway, there will still be way more than before 16-8 just not obscene amounts
slightly less Deer on Tundra
very slightly more Banana in Jungle
The mod requires (1), (2), (5) and works with both EUI and no-EUI. The mod is not compatible with
Even More Resources for Vox Populi or other resource mods or mods that mess with AssignStartingPlots.lua for now.
I am including a Barebones version that does not override AssignStartingPlots.lua and does not make any yield changes, for those that just want to replace Marsh Bananas for thematic reasons and desire compatibility with most mods.
Just extract from the attached .zip /Berries for VP (v 2)/ or /Berrybones (v 1)/ for the plain version, and place it in your Civ 5 MODS folder, might need to delete cache to make it work.
Recommended maps are Tectonic, Pangaea, Fractal, Continents and any earth like map such as Europe or China but feel free to try others.Report any problems here for now.
Currently AssignStartingPlots is based on VP 8-16-2
Known issues:
Attachments
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