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Berserks01 - Be My Vassal !!! (Warlords)

Discussion in 'Civ4 - Succession Games' started by berserks01, Sep 23, 2006.

  1. berserks01

    berserks01 Obviously Very Confused

    Joined:
    Apr 22, 2005
    Messages:
    1,727
    Location:
    MA
    I have this idea rolling around in my head for some time now. I'll post it and see if there are interests.

    Settings

    Version: Warlord
    Difficulty: Monarch
    Map: Pangea
    Civ: TBD
    Speed: Epic
    Victory: All enabled, but must win by domination/conquest

    The Variant

    (1) All other civ must capitulate to us before the domination/conquest win
    (2) We cannot wipe out a civ

    The Roster
    berserks01
    Bede
    frankcor
    DevilJin
    GrayFox
     
  2. Bede

    Bede Chieftain

    Joined:
    Oct 24, 2003
    Messages:
    8,160
    Location:
    Cape Cod
    I'll try it.

    Roosevelt or Stalin as the leader (for flavor if nothing else). Epic speed and Monarch preferred.
     
  3. Meatbuster

    Meatbuster formerly Robo Kai

    Joined:
    Dec 6, 2005
    Messages:
    2,302
    Location:
    Philippines
    I'm tied up with 3 SG's, so this is not a join...
    If you vassalize everyone, won't it be a conquest victory?
     
  4. frankcor

    frankcor Chieftain

    Joined:
    Jan 23, 2006
    Messages:
    1,610
    Location:
    Rome, NY
    Sign me up for this one. The variant is an interesting twist. I'd think we'll go broke with all those vassals.

    I'd prefer Monarch, mainly because I've yet to win a Monarch game on my own and want to get better.
     
  5. DevilJin

    DevilJin Chieftain

    Joined:
    Sep 15, 2006
    Messages:
    125
    Location:
    Death Valley
    Sign me too
    Decide the leader. I prefer one of the mongols
     
  6. berserks01

    berserks01 Obviously Very Confused

    Joined:
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    1,727
    Location:
    MA
    Dunno ... I'll change the victory type to conquest/dom since I'm not sure what happens when they all capitulate to you.
     
  7. GreyFox

    GreyFox Make it so ...

    Joined:
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    5,553
    Location:
    Where No One Has Gone Before
    :wavey: Is there room for one more player? :wavey:
     
  8. berserks01

    berserks01 Obviously Very Confused

    Joined:
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    Alright, we have 5 players. I believe this is a full roster. I'll roll the start in a bit.
     
  9. berserks01

    berserks01 Obviously Very Confused

    Joined:
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    Ok, I rolled the start. Wanted to get some suggestions before starting.
    I suggest moving 1SE. We'd loose 1 floodplain, but we'd get the gold. Getting that gold in our border would help alot with science. I can scout E and then N or straight onto the gold hill to see what's out there.

    What'd y'all think?
     
  10. GreyFox

    GreyFox Make it so ...

    Joined:
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    Location:
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    I suggest moving scout 1E -> 1NE to see what is north of he gold mine.

    I don't recognize what's our flag ... which civ are we? Start with hunting ... that means the gold mine wouldn't come into play until we research mining. Hmm ... its rare to see only one resource in the initial screen.

    --
     
  11. DevilJin

    DevilJin Chieftain

    Joined:
    Sep 15, 2006
    Messages:
    125
    Location:
    Death Valley
    This is russia, dunno the leader.
     
  12. frankcor

    frankcor Chieftain

    Joined:
    Jan 23, 2006
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    Location:
    Rome, NY
    I'm terrible at starting locations so I usually stay put. With no resources visible, it's likely a metal resource will appear in our fat cross.
     
  13. Emp. Killyouall

    Emp. Killyouall EVIL Emperor

    Joined:
    Aug 13, 2005
    Messages:
    442
    Location:
    On my computer
    Lurker's comment: You always have a food resource in your fat cross if you settle in place. Haven't tested it, but I believe all food resources that come with AH (except horses) and agriculture are the ones that appear. I'm lurking. ;)
     
  14. Bede

    Bede Chieftain

    Joined:
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    Location:
    Cape Cod
    Scout to the gold hill and either settle in place or 1S on the desert. TIem enough to exploit the gold in a second city. Keeping the floodplains will do more for both early research and growth than a desert gold hill.
     
  15. berserks01

    berserks01 Obviously Very Confused

    Joined:
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    1,727
    Location:
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    We are Stalin of Russia (Agressive, Industrious). We start with Mining and Hunting.

    Turn 0 - Scouted 1E and 1NE. No resources visible in our BFC at all. Decided to settle in place, and pigs are visible in our fat cross. Start researching AH.
    Turn 2 - Hut gave us Agriculture.
    Turn 9 - Scout kills attacking wolve.
    Turn 11 - Scout kills attacking lion. Promote him to Woodsman 1, and set to heal in 3.
    Turn 12 - Moscow finishes warrior, starts another. Want it to grow before worker build.
    Turn 15 - Huts gave scout experience, promote him to Woodsman 2.
    Turn 16 - Meet Montezuma.
    Turn 17 - Meet Kublai. Our scout dies to a lion while fortified on a hill. sigh.
    Turn 18 - AH comes in, start Wheel. Horses appears right outside our BFC.

    I played 20 turns. Let's do 20 turns each first round, then 10 turns there after.

    Roster
    berserks01 --> just played
    Bede --> Up
    frankcor --> on deck
    DevilJin
    GrayFox
     
  16. GreyFox

    GreyFox Make it so ...

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    That's a pretty medicore starting site I must say ... there damn well be some metals deposit. But pretty good to get Argiculture for free :)

    We need worker next, me think, and push for BW.

    --
     
  17. Bede

    Bede Chieftain

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    Is not quite as bad as it looks, lots of food, some pigs, trees, hills etc.

    Got it and see what I can make of it.
     
  18. Bede

    Bede Chieftain

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    Sent the warrior north to explore and bust fog and started training a worker with the citizens on the floodplains for the food and research booster.

    Met this fellow coming at us from the southwest with a warrior and an archer



    Monte gets religion



    The wandering warrior uncovers this in the north



    then survives



    to head south by east again to provide coverage for the worker at the Piggery and the settler that should be the next item on the agenda once the capitol grows to three



    The northlands hold great promise and the next city should be up there somewhere, perhaps the bend in the river at the very top of the picture



    I suggest we build northwards toward those dyes while researching Mysticism (for Monuments), Bronze, then Iron, then Writing, then on to Calendar. Those indigo fields will be very strong commercially and will feed themselves. Even better than a gold mine in the desert.
     
  19. slowcar

    slowcar stratege

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    lurkers comment
    From the screenshot the gold looks like plains for me. I would consider settling 4S of Moscow for a commerce city, expanding to the north and the elephants should be priority of course
     
  20. frankcor

    frankcor Chieftain

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    I concur -- get a settler out now and build north.

    I like the site 3 tiles SE of Moscow more than the one 4 tiles south. It can work the Gold and the Silk. I'd wait to see where Bronze shows up before settling city 3, though.
     

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