RaiddinnRZ
Chieftain
- Joined
- Apr 17, 2011
- Messages
- 60
I just wanted to hear people's opinions on what they thought was the best designed race, or perhaps the most average race in Orion 1.
Psilons probably not because they are probably too strong, same for Humans, same for Klackons. Probably not Cats or Darloks because they are both IMHO far too weak.
That leaves 5 races the Silicoids, Birds, Lizards, Meklars, or Bulrathi.
The Bulrathi and Silicoids can probably go immediately for being the least and most powerful ones that remain.
I have half a mind to vote Sakkra, because they don't have tech drawbacks that cancel out their tech advantages unlike all of the others. They do, however, have a pretty bad set of racial relationships.
I also think that Planetology is probably the best field to be an expert in. Although Computers is really good too.
I do like how the Birds have a good early game that drops off pretty quickly, though. Propulsion helps get planets in range quicker and get around better. Speed 2 vs 1 is a big advantage and 3 vs 2, but 4 vs 3 and 5 vs 4 not so much.
Their ship dodge chance is also much stronger early than late. That helps to ensure the player survives the outset, yet guarantees nothing in the long game.
I am still kinda thinking the Lizards, though, because they also have a pretty good advantage with their reproduction speed. That helps them get established in the early game as well, although it doesn't really help them not die in early ship combat.
Meklars are probably out for being too weak early game when they don't have access to their own racial ability at a time when defense is the toughest.
Anyway, between Lizards and Birds I think Lizards are probably the best designed.
Anyone else have a different thought and different rationale?
RaiddinnRZ
Psilons probably not because they are probably too strong, same for Humans, same for Klackons. Probably not Cats or Darloks because they are both IMHO far too weak.
That leaves 5 races the Silicoids, Birds, Lizards, Meklars, or Bulrathi.
The Bulrathi and Silicoids can probably go immediately for being the least and most powerful ones that remain.
I have half a mind to vote Sakkra, because they don't have tech drawbacks that cancel out their tech advantages unlike all of the others. They do, however, have a pretty bad set of racial relationships.
I also think that Planetology is probably the best field to be an expert in. Although Computers is really good too.
I do like how the Birds have a good early game that drops off pretty quickly, though. Propulsion helps get planets in range quicker and get around better. Speed 2 vs 1 is a big advantage and 3 vs 2, but 4 vs 3 and 5 vs 4 not so much.
Their ship dodge chance is also much stronger early than late. That helps to ensure the player survives the outset, yet guarantees nothing in the long game.
I am still kinda thinking the Lizards, though, because they also have a pretty good advantage with their reproduction speed. That helps them get established in the early game as well, although it doesn't really help them not die in early ship combat.
Meklars are probably out for being too weak early game when they don't have access to their own racial ability at a time when defense is the toughest.
Anyway, between Lizards and Birds I think Lizards are probably the best designed.
Anyone else have a different thought and different rationale?
RaiddinnRZ