This is a hard map! Settling on spot is pretty much out of the question since at the start one needs heavy production (Huyana Capac and Toku must not be allowed to grow!). Im running the SE version.
I settled next to the massive 5 ivory spot to the south. All ivory in my fat cross. Wiped Huyana Capac pre 1000 BC, kept both his cities (one was hindu holy city).
The next thing I did was beelined construction. About 400 BC I had 4 catapults and charged tokugawa. Its now 400 AD and tokugawa had one small city left. I own the entire contintent. However, my tech rate is screwed.
I built the great wall after wiping Huyana Capac (actually in the lull between taking his first and second cities). The Wall gave me an engineer -> I got the pyramids 400 BC. Thus I'm running representation with 2 scientists / city (havent got code of laws yet!!).
I can kill toku at will but I took peace to milk techs. He gave poly/sailing/iron and another which I cant remember. When treaty runs out I'll try to milk him for more tech by declaring war.
Some observations:
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-The ivory spot is good. It allows one to own the continent (in both senses of the word
) but a this spot is NOT a successful late game capital. Im moving my capital to a spot to the west (one of tokus cities).
-Its impossible to run pure SE. There are areas with no rivers and the conquered cities will be cottage spammed when conquered. Bureaucracy is still a way off (it will come in maybe 800 AD, late I know). Therefore there will eb a cottage component in the start, but most of this goes to maintenance (slider is low).
-I razed most conquered cities. Those emperor AIs spread like wildfire. No way I could support 10+ cities at this point. Will have to rebuild later...
-As far as I can see, the ONLY way to win this is to wipe the first continent as quickly as possible. Beeline to astronomy/chemistry through massive bulbing. Whip all cities dry to make galleons/trebs/grenadiers -> CHAAARGE! the other continent
-Hopefully the AIs on the other continent will be at each others necks. In my game I'm guessing I cant have an invasion force pre 1400 AD -> I dont want to face anything harder than riflemen...