Best leaders for Diplomatic victory?

Bast

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Just wondering who you guys think are the best for diplomatic victories.

I have my favourites for space, culture and domination already. Do you think Willem could be a good candidate for Diplomatic?
 
The leader with spiritual trait, (no anarchy) You can easily achieve religions, then collect as much religions as possible. (even all of them) and the spread one of those religions (which is the most largest in your state) to other states, and you get +2 diplomacy points. :p
 
Just wondering who you guys think are the best for diplomatic victories.

I have my favourites for space, culture and domination already. Do you think Willem could be a good candidate for Diplomatic?

How could there possibly be a best leader for diplomatic victories?

Still, I'll go ahead and say that anyone with Financial works best, because there IS only one trait: Financial.
 
Spiritual leaders. Actually that's not strictly true - leaders who start with mysticism, are very good for diplomatic victories, because it means easy access to religions ---> + + + diplomacy points
 
Well, spiritual leaders I believe are the best, but not because of the reasons people have given so far. It's because Spiritual can give into demands to change civics/religions without the cost of anarchy, thereby improving their relations with other civilizations.
 
Do you mean 1)Diplomatic wins using the UN or 2)Diplomatic wins with the AP?

If you mean 1) then financial helps with research, obviously and industrious helps with the 2 key wonders - the UN and Cristo Redentor. With the latter you have spiritual's benefits and can switch civics/religions whenever. Civs with mysticism are very nice but spreading someone else's religion is also doable; its just you dont get the money. The natural choice therefore is therefore Huayna Capac.
Bonafide's point is a good one and as you might not need the UN wonder speeded up (because no-one else has Mass Media) Mansa Musa is also good. Edit: actually Mansa is better; spiritual speeds up CR (which is still nice even if you are spiritual) and speeding up the build of the UN is far from game-breaking.

If you mean 2) then founding an early religion and using it as the AP one is BAD because you want as few foreign cities as possible with the AP religion so you can vote yourself in. It is best to bulb theology and found christianity.
Spiritual is much more helpful here because you can change religions/civics a lot to get open borders and bribe people out of theocracy (you can use spies as well but that is something else to build) Industrious also helps to build the AP is it has no speed-up production resource and can be quite expensive.
Therefore the best leader is Ramesses II. With the best two traits, a UB that can get you a GP and a UU that can take out a rival early he is far and away the most suited.
 
Do you mean 1)Diplomatic wins using the UN or 2)Diplomatic wins with the AP?

If you mean 1) then financial helps with research, obviously and industrious helps with the 2 key wonders - the UN and Cristo Redentor. With the latter you have spiritual's benefits and can switch civics/religions whenever. Civs with mysticism are very nice but spreading someone else's religion is also doable; its just you dont get the money. The natural choice therefore is therefore Huayna Capac.
Bonafide's point is a good one and as you might not need the UN wonder speeded up (because no-one else has Mass Media) Mansa Musa is also good. Edit: actually Mansa is better; spiritual speeds up CR (which is still nice even if you are spiritual) and speeding up the build of the UN is far from game-breaking.

If you mean 2) then founding an early religion and using it as the AP one is BAD because you want as few foreign cities as possible with the AP religion so you can vote yourself in. It is best to bulb theology and found christianity.
Spiritual is much more helpful here because you can change religions/civics a lot to get open borders and bribe people out of theocracy (you can use spies as well but that is something else to build) Industrious also helps to build the AP is it has no speed-up production resource and can be quite expensive.
Therefore the best leader is Ramesses II. With the best two traits, a UB that can get you a GP and a UU that can take out a rival early he is far and away the most suited.

That was comprehensive. Thank you.

I'm trying out Augustus for a diplo victory. I think I can get it but by means of the sword (i.e. vassals).

It does make a lot more sense to play Ramesses especially or Hatshepsut and going for diplo with them. I might try out Ramesses again.
 
Yes, i was more talking about a "proper" diplomatic win, as opposed to a "kill everyone and vote yourself in" diplomatic win.
 
Bast, could you clue me in on what your favorite leaders are for space, domination, and culture are? Always good to know different perspectives.:mischief:
 
No leader is better for diplo...personally I find it very easy to get a diplo win with my play style. Pick a few enemies during the game and pick your friends wisely. Be friends with the strong well liked civs, work together with them to destroy other civs. In the end you will be liked and others will hate eachother.
 
Bast, could you clue me in on what your favorite leaders are for space, domination, and culture are? Always good to know different perspectives.:mischief:

Sure.

Elizabeth for Space race. I'm sure that's the case for many, many players.
Pericles for culture. It's just so much playing as him.
Victoria for Domination. This is tough. But I like the real Victoria and the British Empire so this is a fun challenge for me. There are probably better leaders but I like to try as her the most.

To the other poster who made the comment about proper diplomatic victories, I don't want to pick up a diplomatic victory on my way to a domination win. I just think the current victory conditions are wrong anyway but I just wanted to try and see who I will enjoy playing as and trying to win not by beating everyone down.
 
I won most of my game by diplo, and once tried a AP diplo (that was Justinian)

I think that any leader are no problem with for diplo. It rather the problem what rivals leader u have.

basically i keep good relation, while also expanding. I capitulate those who are defeated (then they always vote for me while i have more time to invade another civ)

I think diplo is fun because it is skillful and every game is different as u face different leaders
 
My hats off to anyone who can win a diplo victory by anything other than conquest. I cant even imagine being able to keep enough pleased. I've had people friendly toward me vote aginst me for a UN win, even when they were cautious towards my rival
 
Well I have played games where even if every leader except my opponent voted for me I still wouldn't get victory. So no it's not skilful. It just doesn't make sense.

They should've looked at the Charlemagne scenario and modelled diplo victories on that.

As it is, I'll it have off always now. It's a victory condition that doesn't work in my mind and I wouldn't feel good if I won with it or if I lost with it.

Space race makes sense. Culture makes sense. Conquest and domination certainly makes sense. This doesn't.

Another problem. You get the religious leader or world leader title when you win? But not everyone needs to vote for you in certain cases? How are you a world or religious leader if everyone doesn't vote for you? Stupid!
 
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