mighty_jid
Chieftain
- Joined
- Mar 4, 2008
- Messages
- 8
Hi All,
I'd be very interested if people could advise me about the best way of generating interesting maps for use within Civ4 BTS.
I am soon going to be creating a PBEM game for some friends. We will be playing a vanilla Civ4 BTS game. I've got to be able to trust the map to be "fit for purpose" because a) I'm playing in the PBEM game so don't want any advantages and would like to be surprised, and b) PBEM games takes so long to play that if it turns out the map was rubbish, my friends and I will have wasted a fair bit of time.
My previous experience is that I find that most of the maps generated by Civ4 tend to be far too predictable. By this I mean, Civ4 tends to distribute the continents evenly across the map based on the number of players, continents all appear to be roughly the same size and archipelagos are either non-existent or incredibly small.
The most interesting and varied maps I've found so far tend to be the Archipelago maps generated by Civ4 where the islands are snaky continents or similar. This gives interesting land mass distribution with some decent sized islands but it means that maritime Civs such as the Dutch as favoured and there is little opportunity for large-scale, land-based conflict.
Has anyone got any ideas? All assistance gratefully received!
Thanks in advance,
Jid
I'd be very interested if people could advise me about the best way of generating interesting maps for use within Civ4 BTS.
I am soon going to be creating a PBEM game for some friends. We will be playing a vanilla Civ4 BTS game. I've got to be able to trust the map to be "fit for purpose" because a) I'm playing in the PBEM game so don't want any advantages and would like to be surprised, and b) PBEM games takes so long to play that if it turns out the map was rubbish, my friends and I will have wasted a fair bit of time.
My previous experience is that I find that most of the maps generated by Civ4 tend to be far too predictable. By this I mean, Civ4 tends to distribute the continents evenly across the map based on the number of players, continents all appear to be roughly the same size and archipelagos are either non-existent or incredibly small.
The most interesting and varied maps I've found so far tend to be the Archipelago maps generated by Civ4 where the islands are snaky continents or similar. This gives interesting land mass distribution with some decent sized islands but it means that maritime Civs such as the Dutch as favoured and there is little opportunity for large-scale, land-based conflict.
Has anyone got any ideas? All assistance gratefully received!
Thanks in advance,
Jid
