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Best non-top-tier Civic during peacetime

Discussion in 'Civ4 - General Discussions' started by toll_booth, Mar 26, 2009.

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What is the best peacetime, non-top-tier, Civ other than SP?

  1. Hereditary Rule

    12.3%
  2. Representation

    31.6%
  3. Police State

    3.5%
  4. Vassalage

    3.5%
  5. Bureaucracy

    31.6%
  6. Nationhood

    8.8%
  7. Slavery

    29.8%
  8. Serfdom

    3.5%
  9. Caste System

    19.3%
  10. Mercantilism

    8.8%
  11. Free Market

    22.8%
  12. Organized Religion

    29.8%
  13. Theocracy

    5.3%
  14. Pacifism

    22.8%
Multiple votes are allowed.
  1. toll_booth

    toll_booth Warlord

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    Not including the bottom row of civics (US, FS, Emanc, Envir, and FR) or State Property, what is the best remaining Civic during peacetime?
     
  2. blitzkrieg1980

    blitzkrieg1980 Octobrist

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    ??????

    Totally situational.

    Is the map food heavy? Am I a PHI or FIN leader? Am i running HerRule? What victory condition am I working towards?

    These all affect the answer to your question
     
  3. nadeem

    nadeem Chieftain

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    theres still tons of good ones. Representation, bureaucracy, caste system, free market, organized religion.
     
  4. blitzkrieg1980

    blitzkrieg1980 Octobrist

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    I selected all of them. They are all great in their niches and unnecessary outside of their niches
     
  5. mechaerik

    mechaerik Tuturuu!

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    If i'm on a large multi-continent empire (which is like 90% of the time), i love State Property, but its still completely situational.

    EDIT: I didn't notice you excluded SP.
     
  6. PhroX

    PhroX Deity

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    Hereditary rule. Available pretty early, and more happiness means more population and more pop means, well, more of whatever you want.

    Dunno why you've left out SP. It's good, sure, but FM is better than it in many situations, due to the awesome power of corps.
     
  7. mechaerik

    mechaerik Tuturuu!

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    Corps are really situational. Most of the corps contribute nothing useful to me, so i definately prefer SP. No maintenance!!
     
  8. blitzkrieg1980

    blitzkrieg1980 Octobrist

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    Mining Inc has given me 16:hammers: per city. That's captain insano. Including modifier buildings, that's an EXTRA 32:hammers: in regular cities, an EXTRA 48:hammers: in Ironworks city, and EXTRA 64:hammers: in Heroic Epic/Mil Acad city (for units of course).
     
  9. mechaerik

    mechaerik Tuturuu!

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    True, but the corp maintenance, although reduced in patches, still hurts me (and don't get me started on Distance maintenance.)

    So its a matter of preference and the situation. No use running Police state if your'e not building units or warring.
     
  10. blitzkrieg1980

    blitzkrieg1980 Octobrist

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    Completely true. I almost never use free market if I'm going for a domination win (too much land and on different landmasses). But if I've chosen to conquer overseas to stop a potential game winning rival, I'll grant it independence (as long as it wouldn't free too many cities ;) ). State property is what i usually end up in. But if I'm going cultural/diplo/or space race, Free Market and corporations are a huge advantage.

    All you need to do to make up for the maintenance is spread the corp into your vassal's cities. Also, if there is a vassal to another civ that is pretty weak, he's a good candidate for receiving your corps. Any civ that is basically counted out of the win is okay for corp spread IMO. Often, the larger masters of the vassals will either be in Mercantilism or State prop (neither which allow foreign corporations).

    the 4:gold: per corp city turns into 12:gold: per corp city as long as you founded the corp in your Wall Street city.

    Also, Sid's Sushi is awesome for :food: to allow more merchants and therefore, nullify the maintenance costs.
     
  11. Camikaze

    Camikaze Administrator Administrator

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    This.

    However, there are non-top tier civics that I find myself in the situation to use more than others. Such as Representation, Bureaucracy, Caste System, and Organized Religion. And then there are some which I never find myself in a situation to use. Such as Mercantilism and Pacifism.
     
  12. Airefuego

    Airefuego King

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    I disagree with the OP's definition of "top tier peacetime civics". Bottom row does not mean best.

    For mine, top tier peacetime often means Rep + Bur + Caste + Merc + OR

    Plus my games are almost always over before the modern age, so US and Emancip almost never get a run.
     
  13. Camikaze

    Camikaze Administrator Administrator

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    I assume the OP meant top-tier in the physical sense, i.e. it is physically the top tier (well, bottom actually) in the civics screen.
     
  14. Airefuego

    Airefuego King

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    ^ The OP clearly implies that the bottom row (plus SP) are the best, by stating -

    "Not including the bottom row of civics (US, FS, Emanc, Envir, and FR) or State Property, what is the best remaining Civic during peacetime?"
     
  15. Camikaze

    Camikaze Administrator Administrator

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    Hmm. I see.

    Well, I would say that these (not Environmentalism, but State Property) are the best for me, although not by far. Then again, I usually play games where I'm winning by a fair bit, so I can afford US. And with a big empire, Bureaucracy isn't as beneficial as Free Speech. Emancipation, though, is a bit of a toss up usually with Caste System, but only until my citizens start becoming quite unhappy. And I'm not very consistent with religion in the game, so FR works better for me. But, again, this isn't usually by all that far, is only in the late game, and is only due to the fact that I don't challenge myself much, and so win reasonably comfortably.
     
  16. Anderange

    Anderange Chieftain

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    I believe Free Market is an overall good candidate. It's rather important to have a flow of fund regardless of any other civic
     
  17. oilnwater

    oilnwater Chieftain

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    state property = way too buff. sometimes i think Firaxis must have strong Marxist tendencies.
     
  18. bestbrian

    bestbrian Just this guy, ya know?

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    I voted for Rep, just because I tend to get the 'Mids quite a bit, so I spend a good amount of the game in it. However, if I'm not getting the "Mids, HR becomes very important.
     
  19. Ghpstage

    Ghpstage Deity

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    Personally I like mercantilism most, it seems underrated as a warmonger civic at least pre-SP.
    I think most people will agree the flexibility of specialists is very powerful to a warmonger.

    Merchants can help fund your army and empire, artists can pop captured cities borders and obviously scientists can give you science + the fact you can still get foreign trade routes under mercantilism with your vassals which in warmongering you will likely take (and likely annoy everyone else into closed borders :rolleyes:). If the infrastructure is still intact in your new cities you may even get access to free engineers to help rebuild!
    Obvious synergy with Representation and caste for this.

    I tend to use this often if I'm warmongering heavily unless I have a few significant trade partners on another continent.

    I'll vote for everything but serfdom as a result.

    Although every civic has a time and a place where it's the best you can have, well except serfdom :rolleyes:
     
  20. 6K Man

    6K Man Bureaucrat

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    I'll say Representation, because when I get it early (Pyramids), I'll sometimes stay in it the entire game. I can't say that for any other civic.
     

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