Best (or Worst) Possible Religion (Belief Combinations)

This is a bit tangential to the main discussion, but I'm not sure why Desert Folklore is considered that good. Does it work on Flood Plains, unlike Petra? Or is there something else I'm missing?

It does work with flood plains (presently); and therefore many find it to be the most powerful (situational) Pantheon.
 
Thanks for all of the responses. :) At first I was confused, because while I am nowhere near even good at the game, I can't imagine anyone working a flat desert just to get +1 Faith... :p

And yeah, I see the difference between this and Tundra...

Hmm. I might have to reexamine some Civs (guessing Egypt is the biggest benefactor, since they can also get Petra without too much problem, I should think...).
 
Thanks for all of the responses. :) At first I was confused, because while I am nowhere near even good at the game, I can't imagine anyone working a flat desert just to get +1 Faith... :p

And yeah, I see the difference between this and Tundra...

Hmm. I might have to reexamine some Civs (guessing Egypt is the biggest benefactor, since they can also get Petra without too much problem, I should think...).

Arabia is usually the one to get it as they have a desert start bias.
 
MadDjinn: And Egypt does not? OTOH, I can't recall exactly where Thebes is in regards to the Nile's length, but I thought it was fairly upriver... ah well.
 
MadDjinn: And Egypt does not? OTOH, I can't recall exactly where Thebes is in regards to the Nile's length, but I thought it was fairly upriver... ah well.

Ulthwithian: Arabia is the only with desert in start bias. The other, not all, can start on desert.

Here a list i've found on google:

England: Ocean
Ottoman: Ocean
Arabia: Desert
Aztec: Jungle
India: Grass
Iroquois: Forest
Russia: Tundra
Egypt: Avoid Jungle + Forest
Siam: Avoid Forest
Songhai: Avoid Tundra
Carthage: Ocean
Spain: Ocean
Celts: Forest
Netherlands: Grass
Mongolia: Plains
Inca: Hills
Polynesia: Ocean
Denmark: Ocean

But i don't know it's correct, i see Netherlands on flood plains :confused: :confused: :confused:
 
Play as Greece, open Patronage, and choose:
Pantheon: (map specific)
Founder: Tithe OR Peace-Loving OR Pilgrimage, depending on what you need.
Follower: (any)
Follower: (any)
Enhancer: Religious Unity
Reformation: Underground Sect

Once you hit the Renaissance Era and get your first spy, plant it in a city-state (preferably one without prior religious influence). Your spy will rig the elections, giving you + influence, and he'll spread religion (because of Underground Sect) at double rate (because City-States are always friendly to Greece, which is why you can pass through their border without losing influence and have double healing rate in their territory). Once your religion is dominant in the city-state, you won't lose any influence, and you just pay off whatever is left to get ally. Move onto the next city-state, repeat.
 
Korea with messenger of the gods, holy order, interfaith dialogues, something else, and build the Mosque of Djenne for a crazy science civ.
 
The Netherlands has a marsh (and I think floodplain) start bias due to their UI.

No, in CIV5Civilizations_Expansion.xml there is only REGION_GRASS about Netherlands, I think start bias it's only a percentage of chance to start in that tile.
 
goddess festivals + monasteries gets +2 faith and culture on wine and incense; in a desert incense is common. If you're lucky enough to be Byzantium in a desert, take both as well as deserts and play wide across the desert to get lots of faith and culture, and build Petra to make the desert stronger. Probably take Papal Primacy, because with aesthetics it gives 35 CS resting points and therefore makes you friends to most CS basic, so completing CS missions, many of which you were going to do by accident anyway, takes you all the way to allies. Take iterant preachers to maximise spread (I personally wouldn't take the one which boosts spread with friendly CS unless you plan on exploring, but with iterant preachers I often find my religion gets to CS before I do). Take Sacred sites for tourism, and build a hotel in every city with either incense or wine, as this should give +1 tourism per incense or wine if I have understood hotels correctly (that they give 50% of the culture output of tiles worked as tourism). As a result, wide culture victory.
 
For some ridiculous missionary and unit spam as the Byzantines :D

Pantheon: Depends on start
Founder: Pilgrimage
Follower: Holy Warriors
Follower: Something that gives happiness
Enhancer: Holy Order
Reformation: Evangelism
Reformation: Religious Fervor
 
Korea with messenger of the gods, holy order, interfaith dialogues, something else, and build the Mosque of Djenne for a crazy science civ.

Yeah but as Korea you're going to want to take secularism and build the statue of liberty (so freedom ideology) to get the +2 science +1 productivity from all specialists. That is assuming they haven't changed the statue of liberties' bonus. +4:c5science: +1:c5production: Per Specialist, including their base bonus. That's 7 science from each scientist.
 
No, in CIV5Civilizations_Expansion.xml there is only REGION_GRASS about Netherlands, I think start bias it's only a percentage of chance to start in that tile.

Indeed. A developer posted a while back that adding a marsh bias would be fairly difficult, but that it should be possible for a mod now that we have the DLL and whatnot.
 
The tundra faith pantheon works the same, but there's rarely non-forested tundra that you'd want to work.

I love tundra starts for that pantheon. Hills, quarries, luxuries (gems/gold/silver/marble are all in tundra), and sometimes unforrested deer or foxes all get coverage from Dance of the Auroras.

My highly productive Civs can use that Pantheon to drive their religion...which will also be production/war focused.
 
Merciorum: It's an open question, and one that I can see answered either way. The Byzantine's biggest weakness, of course, is that barring a rework of their Unique traits, they get no bonuses towards actually making use of their UA.

Actually playing with the Byzantine Peristyle mode now, and while it's rather brutally OP, it's also quite refreshing to see the Byzantines regularly able to found a religion. :p

All I can say is that I certainly hope that they can. :)
 
Merciorum: It's an open question, and one that I can see answered either way. The Byzantine's biggest weakness, of course, is that barring a rework of their Unique traits, they get no bonuses towards actually making use of their UA.

Actually playing with the Byzantine Peristyle mode now, and while it's rather brutally OP, it's also quite refreshing to see the Byzantines regularly able to found a religion. :p

All I can say is that I certainly hope that they can. :)

Having piety from Ancient really helps.

We don't know the benefits of Organized Religion and Religios Tolerance and Theocracy.. They might give a bigger boost to religion founding... And if nothing else there is the finisher.
 
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