Fabio1701
King
Hello all,
I find growing new cities in the late eras really really tedious. In civ 5 I could just buy everything, and voila a booming city. Ofcourse with civ6 one needs to build districts in order to buy the stuff first (with the exception of the sewer, monument and granary, but those don't help much).
I think this especially hard on islands. picture a grassland island on 6 hexes, one of them forest, surrounded by lots of crabs and fish. Very little to do production. it would take over 100 turns to make a industrial complex (and many more besides to make this a airport/harbour city so that it would be a good military base for conquering the nearby continent - which is why I wanted to build this up fast.
Besides bringing in a whole bunch of traders so that they could trade for production/food, I don't see any way of accelerating this to get big enough to build the industrial complex/harbour/aerodrome/barracks that I want, without it taking a few hundred years.
Any one else come across this problem? Or are there ways of accelerating making a district I don't know about? Or do you have other strategies for making a fast colony?
I find growing new cities in the late eras really really tedious. In civ 5 I could just buy everything, and voila a booming city. Ofcourse with civ6 one needs to build districts in order to buy the stuff first (with the exception of the sewer, monument and granary, but those don't help much).
I think this especially hard on islands. picture a grassland island on 6 hexes, one of them forest, surrounded by lots of crabs and fish. Very little to do production. it would take over 100 turns to make a industrial complex (and many more besides to make this a airport/harbour city so that it would be a good military base for conquering the nearby continent - which is why I wanted to build this up fast.
Besides bringing in a whole bunch of traders so that they could trade for production/food, I don't see any way of accelerating this to get big enough to build the industrial complex/harbour/aerodrome/barracks that I want, without it taking a few hundred years.
Any one else come across this problem? Or are there ways of accelerating making a district I don't know about? Or do you have other strategies for making a fast colony?