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Better Espionage Screen 1.3

Improves the espionage screens by adding filters, side panels, etc.

  1. astog

    astog Chieftain

    Joined:
    May 29, 2015
    Messages:
    225
    Location:
    Minneapolis
    Better Espionage Screen
    Compatible with Rise and Fall

    Introduction

    This is my third UI mod (after Better Trade Screen and More Lenses). The main purpose is similiar to the other two, to add Quality of Life features and improve the Civlization VI UI. Here the Espionage Screens are overhauled to reduce the number of clicks and find the right information quickly.

    Features

    Filter Options:
    • Allows you to filter the cities based on their districts. So for example you wanted to select a city with Spaceport and Industrial Disctrict, check both their respective checkboxes, and any cities that do not have those districts will be hidden.
    • You can also filter based on civilizations.
    • Holding CTRL while checking a box, deselects all other boxes.




    Side Panel:
    Mission list is shown as a side screen, rather than replacing the destination list.




    Installation
    Just extract the mod to your Mods folder. For most users it is located here: Documents\My Games\Sid Meier's Civilization VI\Mods

    Compatibilty
    This mod is compatible with most mods out there. Special attention needs to paid to UI mods. Any mod that edits the following files will not be compatible:

    EspionageSupport.lua
    EspionageOverview.lua
    EspionageOverview.xml
    EspionageChooser.lua
    EspionageChooser.xml
     
    Last edited: Feb 19, 2018
    bladex, Atlas627 and Auda like this.
  2. chaorace

    chaorace Chieftain

    Joined:
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    Salivates

    Hey Astog... You mind if I maybe use this in CQUI?
     
  3. astog

    astog Chieftain

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    Of course. But the translators might need to add their own respective translations.
     
    Puer likes this.
  4. Laurana Kanan

    Laurana Kanan Queen's

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    I have BES enabled on my latest game and noticed that after successful missions my spies are not gaining any levels nor promotions. I receive the message that they've leveled up and that I can select a promotion, but when the spy returns to my city...nothing. They simply stay at Recruit. I'm not at all familiar with LUA, but is it possible there's something here that's preventing the leveling up and promotions from displaying/triggering?
     
  5. astog

    astog Chieftain

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  6. Laurana Kanan

    Laurana Kanan Queen's

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    @astog Haven't tried this since before the summer patch, but wanted to ask before I subscribed again on steam whether BES is working correctly to your knowledge after the Fall Update?

    (p.s. Thank you so much for updated BTS & More Lenses already - they're two of my favs!)
     
  7. astog

    astog Chieftain

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    Posting the update for that right now.
     
  8. astog

    astog Chieftain

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    Laurana Kanan likes this.
  9. Isengard Hobbit

    Isengard Hobbit Chieftain

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    I love you, your mods are the best thing in Civ VI. One observation, sometimes i found myself pillaging spaceports and i waste a lot of time checking all spaceports to see which one i can pillage, so my request is can you add a feature that changes the district icon when this district is pillaged? Thank you again!
     
  10. astog

    astog Chieftain

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    That is a great suggestion. I'll see if I can incorporate that.
     
  11. astog

    astog Chieftain

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    Laurana Kanan likes this.
  12. Laurana Kanan

    Laurana Kanan Queen's

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    @astog Thank you so much for updating to be compatible with R&F! :thumbsup:
     

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