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Last Update: 6/14, 2009, patch 3.17
Where BT (warlord) presents unique leader's trait,
BT3 presents HDI (human development index), promotions
Better Tomorrow: Civilization presents RESOURCES
but don't worry, what is good in BT and BT3 will still appear in Better Tomorrow: Civilizations!
Better Tomorrow: Civilization is also a neat, conceptual, and historically accuracate mod, and which means Better Tomorrow: Civilizations will be quite different and a tough game.
FOUCS
Better Tomorrow: Civilization (abbr. BTC) focus on YIELD.
Better Tomorrow: Civilization is also historical accuracy on resources.
BTC alters the very idea about yield. Food, production, commerce do no longer exist. Supply, Power, Trade take their places.
SUPPLY
Supply means elements for living. Supply includes food, raw material, and anything which make live better.
Players may surprise that even stone or iron produce SUPPLY at the first glance.
POWER
Power means energy. In history, civilizations' development heavily rely on energy. '
In the dawn of human history, animal are the most important power source.
citizen, or even sacrificing people will boost the production
Then human can manipulate power from the water and wind
Laterly, human invents steam engine, the industrial age begins....
Power is quite different from Production.
Mines no longer yield lot of Power, instead, pen, watermill, windmill, factory (former workshop) generate power.
You can also dispatch your Governor to boost your production and culture.
TRADE
Trade means, trade. No trade, no Trade. It means trade routes are much more important than ever!
Cottages and Trade routes are total different mechanism.
1. Trade routes are now stronger and more than origin game.
Trade route is essential for human history, especially today. No single civilizatoin can live without other civilizations. Many buildings and technology such as transshipment port, international airport, fiber optics improve the trade route.
2. Cottages generate happiness, and huge amount of TRADE on the resource.
Cottages now consume a worker.
Cottages now generate happiness.
Cottages generate huge amount of TRADE on the resources. However, player will also get no bouns from it.
Cottages means the place where people gather. Cottages now acts as a trading center, and also improve quality of live.
Improvements:
1. Many improvements require money to build, roads, railroad, factory,and animal pen for historical
2. Cottages now consume a worker.
3. Cottages now generate happiness.
4. Cottages generate huge amount of TRADE on the resources. However, player will also get no bouns from it.
5. bio-energy farm and genetics farm yield huge power and food respective with 1 unhappy people.
6. solar power plant, deutrium power plant will be presented in the future (future work)
Other Changes:
Many changes such as promotions, civics, civilizations, traits, buildings, units...and so on.
If you played Better Tomorrow series before, you would know there are lots of surprise in it!
--------------------------
0. Acknowledgements and Credits
--------------------------
Thank for these Great People(Great Modder!), their awesome works and idea help this mod directly or indirectly.
Tutorial
- TGA's Python tutorial.
Graphic Component
- "Cruise missile" by snafusmith
- "F/A-22" by The Conquests
- "SAM & Artillery" by Italicus
- "AEGIS" by snafusmith
- "WTC" by charly1977
- "satellite" by snafusmith
- "Humvee" by snafusmith
- "Futuristic troops!" by Rabbit, White
- "Futuristic tank" by sharick/C.Roland
- "Protestor" by GarretSidzaka
- "Sea Factory,SeaGardens, Future Farm" by hrochland
- "Modern Workshop" by Chamaedrys
- "new flag" by Thorn
- "BTS flag" by Thorn
- "solar plant" by C.Roland
- "B52" by snafusmith
- "Burj Al Arab" by hrochland
- "Custom Colors and Flags v3.0" by Bad Ronald
- "EU, USSR Flag" by Maxrig
- "Main Screen Mod" by NeverMind
- "jihadist" by BeastMaster
- "Attack Spy!" by GarretSidzaka
- "T-90" by The Conquests
- "Chinese T-99" by snafusmith
- "Leopard 2A5" by snafusmith(baal_isidro reskin)
- "EF2000" by The Conquests
- "Module FlAG" by Roamty
- "New Nuke!" by baal_isidro
- "Medic!" by asioasioasio
- "Comanche" by Ekmek
Mod Component
- "Specialist stacker" by TheLopez
- "New Main Menu" by C. Roland
- "Banana" by Blake@Apolyton
- "Ultima Strategy" by naf4ever
- "New Traits" by Impaler[WrG]
- "Fall From Heaven" by Kael et al.
SDK/MOD
- "Big City" by Mylon
Civilpedia:
- Mighty Wikipedia and google
Advice:
Morfydd, joelwest, Bastian-Bux, Corvex, Psyring, Leif, kristopherb, mice, Grabnar, charleswatkins, darkedone02, ruffriders23
Download Better Tomorrow: Civilization
http://forums.civfanatics.com/downloads.php?do=file&id=12542
Cheer!
"The future will be better tomorrow." --Dan Quayle
Last Update: 6/14, 2009, patch 3.17
Where BT (warlord) presents unique leader's trait,
BT3 presents HDI (human development index), promotions
Better Tomorrow: Civilization presents RESOURCES
but don't worry, what is good in BT and BT3 will still appear in Better Tomorrow: Civilizations!
Better Tomorrow: Civilization is also a neat, conceptual, and historically accuracate mod, and which means Better Tomorrow: Civilizations will be quite different and a tough game.
FOUCS
Better Tomorrow: Civilization (abbr. BTC) focus on YIELD.
Better Tomorrow: Civilization is also historical accuracy on resources.
BTC alters the very idea about yield. Food, production, commerce do no longer exist. Supply, Power, Trade take their places.
SUPPLY
Spoiler :
Supply means elements for living. Supply includes food, raw material, and anything which make live better.
Players may surprise that even stone or iron produce SUPPLY at the first glance.
POWER
Spoiler :
Power means energy. In history, civilizations' development heavily rely on energy. '
In the dawn of human history, animal are the most important power source.
citizen, or even sacrificing people will boost the production
Then human can manipulate power from the water and wind
Laterly, human invents steam engine, the industrial age begins....
Power is quite different from Production.
Mines no longer yield lot of Power, instead, pen, watermill, windmill, factory (former workshop) generate power.
You can also dispatch your Governor to boost your production and culture.
TRADE
Spoiler :
Trade means, trade. No trade, no Trade. It means trade routes are much more important than ever!
Cottages and Trade routes are total different mechanism.
1. Trade routes are now stronger and more than origin game.
Trade route is essential for human history, especially today. No single civilizatoin can live without other civilizations. Many buildings and technology such as transshipment port, international airport, fiber optics improve the trade route.
2. Cottages generate happiness, and huge amount of TRADE on the resource.
Cottages now consume a worker.
Cottages now generate happiness.
Cottages generate huge amount of TRADE on the resources. However, player will also get no bouns from it.
Cottages means the place where people gather. Cottages now acts as a trading center, and also improve quality of live.
Improvements:
Spoiler :
1. Many improvements require money to build, roads, railroad, factory,and animal pen for historical
2. Cottages now consume a worker.
3. Cottages now generate happiness.
4. Cottages generate huge amount of TRADE on the resources. However, player will also get no bouns from it.
5. bio-energy farm and genetics farm yield huge power and food respective with 1 unhappy people.
6. solar power plant, deutrium power plant will be presented in the future (future work)
Other Changes:
Spoiler :
Many changes such as promotions, civics, civilizations, traits, buildings, units...and so on.
If you played Better Tomorrow series before, you would know there are lots of surprise in it!
--------------------------
0. Acknowledgements and Credits
--------------------------
Spoiler :
Thank for these Great People(Great Modder!), their awesome works and idea help this mod directly or indirectly.
Tutorial
- TGA's Python tutorial.
Graphic Component
- "Cruise missile" by snafusmith
- "F/A-22" by The Conquests
- "SAM & Artillery" by Italicus
- "AEGIS" by snafusmith
- "WTC" by charly1977
- "satellite" by snafusmith
- "Humvee" by snafusmith
- "Futuristic troops!" by Rabbit, White
- "Futuristic tank" by sharick/C.Roland
- "Protestor" by GarretSidzaka
- "Sea Factory,SeaGardens, Future Farm" by hrochland
- "Modern Workshop" by Chamaedrys
- "new flag" by Thorn
- "BTS flag" by Thorn
- "solar plant" by C.Roland
- "B52" by snafusmith
- "Burj Al Arab" by hrochland
- "Custom Colors and Flags v3.0" by Bad Ronald
- "EU, USSR Flag" by Maxrig
- "Main Screen Mod" by NeverMind
- "jihadist" by BeastMaster
- "Attack Spy!" by GarretSidzaka
- "T-90" by The Conquests
- "Chinese T-99" by snafusmith
- "Leopard 2A5" by snafusmith(baal_isidro reskin)
- "EF2000" by The Conquests
- "Module FlAG" by Roamty
- "New Nuke!" by baal_isidro
- "Medic!" by asioasioasio
- "Comanche" by Ekmek
Mod Component
- "Specialist stacker" by TheLopez
- "New Main Menu" by C. Roland
- "Banana" by Blake@Apolyton
- "Ultima Strategy" by naf4ever
- "New Traits" by Impaler[WrG]
- "Fall From Heaven" by Kael et al.
SDK/MOD
- "Big City" by Mylon
Civilpedia:
- Mighty Wikipedia and google
Advice:
Morfydd, joelwest, Bastian-Bux, Corvex, Psyring, Leif, kristopherb, mice, Grabnar, charleswatkins, darkedone02, ruffriders23
Download Better Tomorrow: Civilization
http://forums.civfanatics.com/downloads.php?do=file&id=12542
Cheer!
"The future will be better tomorrow." --Dan Quayle