HISTORY IN THE MAKING Version 4.00 Final Release A Complete Modpack for Civilization IV: Beyond the Sword v3.19 English language ONLY! BY GRAVE Required Softeware: - BtS Expansion, patched to v3.19 Multiplayer Compatible:- Not tested or recommended. ------------------------------------------------------------------------- FOR PATCHES, OPTIONAL MODULES AND MAPS, PLEASE SEE POST #2 BEFORE POSTING A QUESTION FOR ME, PLEASE REVIEW THE FAQ FIRST, WHICH IS IN POST #3 FOR A LISTING OF KNOWN BUGS & TYPO ERRORS, PLEASE SEE POST #4 ------------------------------------------------------------------------- ABOUT I’ve put alot of time into making this modpack and hopefully you'll enjoy the fruits of my labor. History in the Making (HiTM) is an ongoing project I have been working on since August 2006, shortly after the Warlords release. Being an avid fan of the Civilization series since 1991, I created this Modpack so that I could enjoy Civilization IV even more. While the game itself is fantastic, there were many aspects of it that I thought could be improved upon. HiTM is my version of how Civilization IV should be. History in the Making is a complete conversion style modpack. It adds a little bit of everything, while trying not to change too many elements of the game just "for the sake of change". Every new addition and change has been carefully planned to achieve both historical accuracy as well as fun gameplay. Hundreds of new flavor units, unit classes, buildings, wonders, religions, corporations, civilizations, promotions, resources and interface colors are included. This mod is also comprised of many modcomps by some of the most prominent mod makers in the CivFanatics community! Consider History in the Making as Beyond the Sword, "with a twist". So sit back, relax, grab the beverage of your choice and enjoy HISTORY IN THE MAKING! INCLUDED MODS SO WHAT'S INCLUDED IN THIS MODPACK? NEW VICTORY CONDITIONS, RELIGIONS AND CORPORATIONS! - New Corporation: Burger World - New Religious Victory: One of the religions you found must occupy 75% of the planet. - New Religion: Zoroastranism - Different Religions now have different effects on your Civilization when they become the State Religion: Spoiler Click here to see the new State Religion effects : Judaism - Extra Espionage bonus if State Religion Christianity - Extra Gold bonus if State Religion Islam - Extra Gold bonus if State Religion Hinduism - Extra Culture bonus if State Religion Buddhism - Extra Culture bonus if State Religion Taoism - Extra Science bonus if State Religion Confucianism - Extra Science bonus if State Religion Zoroastranism - Extra Espionage bonus if State Religion TECHNOLOGY! The standard Civ4 TechTree has been slightly modified to accomodate 12 new, carefully planned and researched Technologies: RESOURCES! Many changes to the resources you're familiar with, as well as some new resources (you may also be familiar with): BUILDINGS & WONDERS! New buildings, and a few slight tweaks to the existing Wonders in the game, in addition to a slew of new ones: UNITS! - Over 650+ Flavor Units have been added! - Each Civilization now has it's own unique UnitArtStyle, including the Barbarians! PROMOTIONS! Spoiler Click here to see a list of new Promotions : Advanced Countermeasures Air Range III Ambush II Ambush III Torpedos Improved Radar Multi Target Acquisitioning I Multi Target Acquisitioning II Multi Target Acquisitioning III Smart Bombs I Smart Bombs II Attack I Attack II Attack III Attack IV Defense I Defense II Defense III Defense IV City Garrison IV Raider IV Ambush II Ambush III Charge II Charge III Cover II Cover III Formation II Formation III Pinch II Pinch III Shock II Shock III Desert Combat I Desert Combat II Fieldsman I Fieldsman II Accuracy II Drill V Flanking III Speed Sentry II Sentry III Free Upgrades Peacekeeper I Peacekeeper II Pillage Suicide Martyr * Spiritual Peace * * Can only be accessed with the Spiritual Trait TRAITS! Spoiler Click here to see the new Traits : AGGRESSIVE: - 25% Less Experience needed for unit promotions - Double Speed: Missile Silo - Free Promo (Combat I): Melee, Gunpowder, Mounted, Helicopter, Naval units CHARISMATIC: - No Anarchy - 2 Extra Happiness per City - Double Speed: Colosseum, Broadcast Tower CREATIVE: - 2 Extra Culture per City - 50% Faster World Wonder production - Double Speed: Theatre EXPANSIVE: - New Cities Start with 2 Population - 50% Speed: Granary, Aqueduct - 50% Speed: Settlers FINANCIAL: - 1 Extra Gold on plots that produce 3 Gold - 1 Extra Happiness from Customs House - 50% Speed: Market, Grocer, Supermarket IMPERIALISTIC: - 50% Faster National Wonder production - 50% Speed: Barracks, Airport, Drydock, Stable - 100% Great General emergence within Cultural Borders INDUSTRIOUS: - 50% Speed: Forge, Factory, Levee - 1 Extra Hammer on plots that produce 3 Hammers - 50% Speed: Worker, Work Boat ORGANIZED: - 50% Less Civic Upkeep - 2 Extra Health per City - Double Speed: Courthouse, Public Transportation PHILOSOPHICAL: - 100% Great Person Birth Rate - Double Speed: of Library, University PROTECTIVE: - Double Speed: Bomb Shelter, Security Bureau - Happiness from Walls, Bunker - Free Promo (City Garrison I): Archer, Gunpowder units SPIRITUAL: - Double Speed: Temples, Monasteries - 1 Extra Happiness from Generic Temple (except for Asoka, Gandhi and Montezuma, which get a Double Speed boost) - Free Promo (Devoted): Melee, Archer, Mounted units SCIENTIFIC: - 25% Science Bonus - Double Speed: Laboratory, Observatory CUNNING: - Double Production of Jail, Intelligence Agency - Add 50% Espionage points per City - Free Promo (Loyalty): Spy units CIVILIZATIONS! THREE NEW CIVILIZATIONS TO CHOOSE FROM! Code: [B]Israel[/B] - Leaders: King David & King Solomon - Unique Unit: F-16 Sufa (replaces Jet Fighter) - Unique Building: Bet Cholim (replaces Hospital) [B]Poland[/B] - Leaders: Casimir the Great & Jan Sobeski - Unique Unit: Hussar (replaces Cuirassier) - Unique Building: Semjik (replaces Courthouse) [B]Republic of Texas[/B] - Leader: Sam Houston & George W. Bush - Unique Unit: Ranger (replaces Cavalry) - Unique Building: Ranch (replaces Stables) MEET THE NEW HISTORY IN THE MAKING LEADERS! NEW LEADER TRAITS, FAVORITE CIVICS & FAVORITE RELIGIONS: Spoiler Click here for new Leader's Traits, Civics and Religions : Ahmadinejad Traits: Industrious/Cunning Favorite Civic: Theocracy Favorite Religion: Islam Basil II Traits: Financial/Imperialistic Favorite Civic: Vassalage Favorite Religion: Christianity George Bush Traits: Imperialistic/Cunning Favorite Civic: Universal Sufferage Favorite Religion: Christianity Casimir the Great Traits: Expansive/Protective Favorite Civic: Hereditary Rule Favorite Religion: Christianity Charles V Traits: Financial/Organized Favorite Civic: Hereditary Rule Favorite Religion: Christianity Cochise Traits: Aggressive/Protective Favorite Civic: Vassalage Favorite Religion: NONE King David Traits: Spiritual/Cunning Favorite Civic: Hereditary Rule Favorite Religion: Judaism Queen Dido Traits: Creative/Cunning Favorite Civic: Environmentalism Favorite Religion: NONE Hirohito Traits: Expansive/Industrious Favorite Civic: Nationhood Favorite Religion: Buddhism Adolf Hitler Traits: Charismatic/Aggressive Favorite Civic: Police State Favorite Religion: Judaism Sam Houston Traits: Organized/Protective Favorite Civic: Slavery Favorite Religion: Christianity Saddam Hussein Traits: Aggressive/Cunning Favorite Civic: Police State Favorite Religion: Islam Kim Jong-iL Traits: Protective/Scientific Favorite Civic: Police State Favorite Religion: NONE Nebuchadrezzar II Traits: Aggressive/Scientific Favorite Civic: Enviromentalism Favorite Religion: Judaism Barack Obama Traits: Creative/Charismatic Favorite Civic: State Property Favorite Religion: NONE Pachacuti Traits: Scientific/Organized Favorite Civic: Caste System Favorite Religion: NONE Pol Pot Traits: Cunning/Organized Favorite Civic: State Property Favorite Religion: NONE Ronald Reagan Traits: Financial/Charismatic Favorite Civic: Free Market Favorite Religion: Christianity Jan Sobieski Traits: Expansive/Charismatic Favorite Civic: Organized Religion Favorite Religion: Christianity King Solomon Traits: Philosophical/Industrious Favorite Civic: Organized Religion Favorite Religion: Judaism SECOND UNIQUE UNITS AND BUILDINGS! History in the Making v4.00 includes an optional Module that allows you to build a Second Unique Unit (2UU) and a Second Unique Building (2UB)! Spoiler Click here for a list of Unique Units : Spoiler Click here for a list of Unique Buildings : ... the rest you'll need to download HiTM yourself to discover! CREDITS, THANKS, AND PROPS! Thanks goes to the following people, for either creating unit/building graphics, creating included modpacks, or helping me along the way: … and if I left anybody out, it wasn’t intentional, so please let me know and I will include them into this list! DOWNLOAD HISTORY IN THE MAKING v4.00 (346 MB) (Be sure to see Post #2 for the installation instructions, Change Log, and any new patches, optional modules and maps!) (Be sure to see Post #3 (FAQ) before posting a question, please!) (Be sure to see Post #4 (Bug Reporting) before reporting a bug your discovered, please!) 6,799 downloads of History in the Making v3.19 since 14 May 09! THANK YOU! 3,523 downloads of History in the Making v3.00 since 07 Apr 09! THANK YOU! 4,329 downloads of History in the Making v2.01 since 07 Oct 08! THANK YOU! 6,129 downloads of History in the Making v1.50 since 02 Feb 08! THANK YOU! 2,604 downloads of History in the Making v1.00 since 31 Dec 07! THANK YOU! 3,976 downloads of History in the Making v0.01 since 18 Oct 07! THANK YOU! 27,360 TOTAL downloads of History in the Making from 2007-2009! Two years later, and this mod is still popular, alive and kicking!