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Beyond the Sword Info Center

Discussion in 'Article Comments' started by Ginger_Ale, Apr 4, 2008.

  1. Ginger_Ale

    Ginger_Ale Lurker Retired Moderator

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    A new page entry has been added:

    [drupal=268]Beyond the Sword Info Center[/drupal]

     
  2. Skell Jell

    Skell Jell HistoryHermann

    Joined:
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    I liked Civilization 4 with all its expansion packs. I think you should add some of these ideas:
    1. Make a better World Builder or some program to make scenarios, mods, or maps a good scenario. Put this outside of the game if possible. Put a manual of how to use the World Builder or a program to make scenarios, mods, or maps
    2. Add more mods and scenarios. Most of the mods were good but you should add more such as:
    • Modern World: A Mod that is in Present Day and has all the problems and risks involved.
    • The Rise of America: A scenario or Mod that starts in 1776 with the creation of the United States(at this time the U.S. is a confederation) shows as you control the country through history you can decide if it will rise or fall and it continues to Present Day or Beyond.
    • Creation of the Middle East: A scenario or Mod which starts in 1918 with the end of WW2 and the occupation of Iraq by b the British
    • The Cold War: A scenario or Mod that is set form 1945 to 1991 and pitches the U.S against the U.S.S.R. in a complex conflict.
    • Dominance in the West: A scenario or Mod (Starts in 1800) where you get to be Russia, Great Britain, The United States, Spain, France, Portugal, Prussians (in 1870 they become the Germans), Netherlands or Italy,. You must fight for who will be at the top and be the greatest country in the West and world with power and a strong economy. This has a world map.
    • Dominance in the East: A scenario or Mod (Starts in 1900) which you get to choose China, India, or Japan and you have a choice: Rise to Power or Fall by having much power and strong economy in the East and the world. This has a world map.
    3. More civilizations such as:
    • Saudi Arabia
    • Canada
    • Israel
    • Philippines
    • Liberia
    • Brazil
    • Switzerland
    • Mexico
    • Iran
    • Indonesia
    • Australia
    • Kosovo
    • Georgia
    • Former Soviet Socialist Republics
    4. More units needed. Add more than one special unit per civ. Units such as
    • M1 Abrams Tank (for U.S. -replaces modern armor)
    • T-55 Tank (for Russia- replaces heavy tank)
    • Heavy tank
    • Medium tank
    • Light tank
    • Armored Personal Carrier
    • Humvee
    • Bazooka
    • Moveable machine gunner(s)(MMG)(machine gunner(s) that can attack not just defend)
    • AEGIA Class warship(Like the one in Civilization 3)
    • Medic(s) (heal people in battle, in a city or anywhere else on land-can’t attack)
    • Colonists(replaces settlers in Industrial Era)
    • Biplane (First airplane before a fighter and requires oil)
    • Satellites (Enables by Mass Media tech)
    • Rebeller(s) are units that rebel against you and your government
    • Police maintain order in Cities an many more places.
    • Counter Spy Unit (CSU) reveals spies and rebellers.
    • Prisoners (enemy units that surrender)
    • Patrol boat is a small boat with few guns (can carry up to 4 people)
    • Coast Guard unit (CGU) a unit that is a either a destroyer or a patrol boat at random.
    5. New Great People
    • Great Doctor: Heals people, creates hospitals, creates areas devoted to health.
    • Great Rebeller: Starts a rebellion in your country and separate loyal cities (to you) from others.
    • Great Negotiator: Negotiates agreements without you having to trade with other countries. Can also dissolve agreements if it is suitable.
    • Great Historian: Establishes an academy, starts researching your history or spreads your history. History can be lost and the historian can get it back.
    • Great Culturer: Spreads your culture around to other civilizations, becomes emersed in another culture, or mixes your culture with one or more others.
    • Great Tourist: Tries to attract people to your civilization
    6. New worker actions:
    • Build fortifications(builds fortifications one space away and around the city or area the worker is operating near)
    • Build factories outside of city (this is when the worker builds the factory as in a city but instead it is outside)
    • Expand city limits (helps expand the city into adjacent squares-not the ocean)
    • Build improvements outside of borders (can build anything that you have available inside borders outside them)
    • Build Railways (this replaces railroads)
    • Build Highways (this replaces railroads)
    • Add trains to railways (adds trains to your railways anywhere you choose that can move people and units wherever the railways are available)
    • Coastal Defenses [Done by a work boat] (Construction of defenses on the coast to deter to stop attacking civilizations vessels and doesn’t have to be near cities)
    7. New Wonders. I categorized them into three groups:
    National
    • Statue of Liberty
    • Colleseum
    • Great Wall
    • Center of Culture
    • Anti-Air Defense Network
    • Great Monument
    • Great Temple
    • Great University
    • Social Security System
    • Scientific Development Center
    • National War Memorial
    • Interstate System
    Local
    • Train Station
    • Ironworks
    • Cathedral
    • Town Hall
    World
    • Rock Center
    • Tallest Building
    • The Leaning Tower of Pisa
    • The Colleseum
    • The Empire State Building
    • The North Sea Protection Works
    • The Itaipú Dam
    • Sphinx
    8. New Diplomatic/ Espionage methods
    Diplomatic Espionage
    • DMZ (demilitarized zone between two or more countries can be created)
    • Create Embassy in other countries territory
    • Cut Diplomatic relations with another country Spays can:
    • Steal information
    • Spy on foreign embassy (of your choosing) in your territory
    • Assassinate leader of a foreign country


    9. New Civics are in 7 categories

    Government (can pick two at the same time)
    In 4 categories

    Beginning Governments
    • Barbarianism (A member of a people considered by those of another nation or group to have a primitive civilization)
    • Chiefdom (complex society of varying degrees of centralization that is led by an individual known as a chief)
    • Commonwealth (a nation, state, or other political entity founded on law and united by a compact of the people for the common good.)
    • Confederation (a union by compact or treaty between states, provinces, or territories, that creates a central government with limited powers; the constituent entities retain supreme authority over all matters except those delegated to the central government)
    • Feudalism (A political and economic system based on the holding of all land in fief or fee and the resulting relation of lord to vassal and characterized by homage, legal and military service of tenants, and forfeiture)

    Wealth or Power to the of the Ruler
    • Absolute monarchy (a form of government where the monarch rules without any laws, constitution, or legally organized opposition)
    • Monarchy (a government in which the supreme power is lodged in the hands of a monarch who reigns over a state or territory, usually for life and by hereditary right; the monarch may be either a sole absolute ruler or a sovereign - such as a king, queen, or prince - with constitutionally limited authority)
    • Oligarchy (a government in which control is exercised by a small group of individuals whose authority generally is based on wealth or power)
    • Plutocracy(A government composed of the wealthy class)
    • Totalitarian (a government that seeks to subordinate the individual to the state by controlling not only all political and economic matters, but also the attitudes, values, and beliefs of its population)
    • Tyranny(Governing by a single ruler, the tyrant, holding vast, if not absolute power through a state)

    Constitutional
    • Constitutional (a government by or operating under an authoritative document (constitution) that sets forth the system of fundamental laws and principles that determines the nature, functions, and limits of that government.)
    • Constitutional democracy (a form of government in which the sovereign power of the people is spelled out in a governing constitution)
    • Constitutional monarchy (a system of government in which a monarch is guided by a constitution whereby his/her rights, duties, and responsibilities are spelled out in written law or by custom)
    • Democracy (a form of government in which the supreme power is retained by the people, but which is usually exercised indirectly through a system of representation and delegated authority periodically renewed)
    • Democratic republic (a state in which the supreme power rests in the body of citizens entitled to vote for officers and representatives responsible to them)
    • Federation (a form of government in which sovereign power is formally divided - usually by means of a constitution - between a central authority and a number of constituent regions (states, colonies, or provinces) so that each region retains some management of its internal affairs; differs from a confederacy in that the central government exerts influence directly upon both individuals as well as upon the regional units)
    • Republic (a representative democracy in which the people's elected representatives or deputies, not the people themselves, vote on legislation and sometimes there is a constitution)
    Courtesy of CIA World Factbook

    Unitary or restrictions
    • Federal republic (a state in which the powers of the central government are restricted and in which the component parts (states, colonies, or provinces) retain a degree of self-government; ultimate sovereign power rests with the voters who chose their governmental representatives)
    • Parliamentary democracy (a political system in which the legislature (parliament) selects the government - a prime minister, premier, or chancellor along with the cabinet ministers - according to party strength as expressed in elections; by this system, the government acquires a dual responsibility: to the people as well as to the parliament)
    • Parliamentary government (a government in which members of an executive branch (the cabinet and its leader - a prime minister, premier, or chancellor) are nominated to their positions by a legislature or parliament, and are directly responsible to it; this type of government can be dissolved at will by the parliament (legislature) by means of a no confidence vote or the leader of the cabinet may dissolve the parliament if it can no longer function)
    • Parliamentary monarchy (a state headed by a monarch who is not actively involved in policy formation or implementation (i.e., the exercise of sovereign powers by a monarch in a ceremonial capacity); true governmental leadership is carried out by a cabinet and its head - a prime minister, premier, or chancellor - who are drawn from a legislature (parliament))

    Power(New)
    • Growing Empire
    • Desperate Empire
    • Minor Power
    • Major Power
    • Superpower
    • Dictatorship
    • Authoritarian
    • Anarchy
    • Presidential Government
    Relations (New-replaces Legal)
    • Constitution
    • Colonialism
    • Nationalism
    • Tolerance
    • Equality
    Political theories (new)
    • Socialism (a government in which the means of planning, producing, and distributing goods is controlled by a central government that theoretically seeks a more just and equitable distribution of property and labor; in actuality, most socialist governments have ended up being no more than dictatorships over workers by a ruling elite)
    • Communist (a system of government in which the state plans and controls the economy and a single - often authoritarian - party holds power; state controls are imposed with the elimination of private ownership of property or capital while claiming to make progress toward a higher social order in which all goods are equally shared by the people (i.e., a classless society))
    • Maoism (the theory and practice of Marxism-Leninism developed in China by Mao Zedong (Mao Tse-tung), which states that a continuous revolution is necessary if the leaders of a communist state are to keep in touch with the people)
    • Marxism (the political, economic, and social principles espoused by 19th century economist Karl Marx; he viewed the struggle of workers as a progression of historical forces that would proceed from a class struggle of the proletariat (workers) exploited by capitalists (business owners), to a socialist "dictatorship of the proletariat," to, finally, a classless society – Communism)
    • Marxism-Leninism (an expanded form of communism developed by Lenin from doctrines of Karl Marx; Lenin saw imperialism as the final stage of capitalism and shifted the focus of workers' struggle from developed to underdeveloped countries)
    • Fascism (a political philosophy, movement, or regime that exalts nation and often race above the individual and that stands for a centralized autocratic government headed by a dictatorial leader, severe economic and social regimentation, and forcible suppression of opposition)
    • Conservatism
    • Liberalism
    Labor
    • Forced Labor
    • Extreme Slavery
    • Prisoner Labor
    Economy
    • Growing Economy
    (when economy is doing starting to expand- defaults to it)
    • Depression
    (when economy is starting to do badly- defaults to it)
    • Thriving Economy
    (when economy is doing great-defaults to it)
    • Government Economy
    (when government has control over businesses)
    Religion
    • Atheism
    • Polytheism
    • Monotheism
    • Ecclesiastical
    • Theocracy
    • Emirate
    • Sultanate
    • Islamic Republic

    10. New Religions
    • Baha'i - Founded by Mirza Husayn-Ali (known as Baha'u'llah) in Iran in 1852, Baha'i faith emphasizes monotheism and believes in one eternal transcendent God. Its guiding focus is to encourage the unity of all peoples on the earth so that justice and peace may be achieved on earth. Baha'i revelation contends the prophets of major world religions reflect some truth or element of the divine, believes all were manifestations of God given to specific communities in specific times, and that Baha'u'llah is an additional prophet meant to call all humankind. Bahais are an open community, located worldwide, with the greatest concentration of believers in South Asia.
    • Theravada Buddhism: The oldest Buddhist school, Theravada is practiced mostly in Sri Lanka, Cambodia, Laos, Burma, and Thailand, with minority representation elsewhere in Asia and the West. Theravadans follow the Pali Canon of Buddha's teachings, and believe that one may escape the cycle of rebirth, worldly attachment, and suffering for oneself; this process may take one or several lifetimes.
    • Mahayana Buddhism, including subsets Zen and Tibetan Buddhism: Forms of Mahayana Buddhism are common in East Asia and Tibet, and parts of the West. Mahayanas have additional scriptures beyond the Pali Canon and believe the Buddha is eternal and still teaching. Unlike Theravada Buddhism, Mahayana schools maintain the Buddha-nature is present in all beings and all will ultimately achieve enlightenment.
    • Mormonism (including the Church of Jesus Christ of Latter-Day Saints): Originating in 1830 in the United States under Joseph Smith, Mormonism is not characterized as a form of Protestant Christianity because it claims additional revealed Christian scriptures after the Hebrew Bible and New Testament. The Book of Mormon maintains there was an appearance of Jesus in the New World following the Christian account of his resurrection, and that the Americas are uniquely blessed continents. Mormonism believes earlier Christian traditions, such as the Roman Catholic, Orthodox, and Protestant reform faiths, are apostasies and that Joseph Smith's revelation of the Book of Mormon is a restoration of true Christianity. Mormons have a hierarchical religious leadership structure, and actively proselytize their faith; they are located primarily in the Americas and in a number of other Western countries.
    • Orthodox Christianity: The oldest established eastern form of Christianity, the Holy Orthodox Church, has a ceremonial head in the Bishop of Constantinople (Istanbul), also known as a Patriarch, but its various regional forms (e.g., Greek Orthodox, Russian Orthodox, Serbian Orthodox, Ukrainian Orthodox) are autocephalous (independent of Constantinople's authority, and have their own Patriarchs). Orthodox churches are highly nationalist and ethnic. The Orthodox Christian faith shares many theological tenets with the Roman Catholic Church, but diverges on some key premises and does not recognize the governing authority of the Pope.
    • Protestant Christianity: Protestant Christianity originated in the 16th century as an attempt to reform Roman Catholicism's practices, dogma, and theology. It encompasses several forms or denominations which are extremely varied in structure, beliefs, relationship to state, clergy, and governance. Many protestant theologies emphasize the primary role of scripture in their faith, advocating individual interpretation of Christian texts without the mediation of a final religious authority such as the Roman Pope. The oldest Protestant Christianities include Lutheranism, Calvinism (Presbyterians), and Anglican Christianity (Episcopalians), which have established liturgies, governing structure, and formal clergy. Other variants on Protestant Christianity, including Pentecostal movements and independent churches, may lack one or more of these elements, and their leadership and beliefs are individualized and dynamic.
    • Sunni Islam accounts for over 75% of the world's Muslim population. It recognizes the Abu Bakr as the first caliph after Muhammad. Sunni has four schools of Islamic doctrine and law - Hanafi, Maliki, Shafi'i, and Hanbali - which uniquely interpret the Hadith, or recorded oral traditions of Muhammad. A Sunni Muslim may elect to follow any one of these schools, as all are considered equally valid.
    • Shia Islam represents 10-20% of Muslims worldwide, and its distinguishing feature is its reverence for Ali as an infallible, divinely inspired leader, and as the first Imam of the Muslim community after Muhammad. A majority of Shia are known as "Twelvers," because they believe that the 11 familial successor imams after Muhammad culminate in a 12th Imam (al-Mahdi) who is hidden in the world and will reappear at its end to redeem the righteous.
    Variants
    • Ismaili faith: A sect of Shia Islam, its adherents are also known as "Seveners," because they believe that the rightful seventh Imam in Islamic leadership was Isma'il, the elder son of Imam Jafar al-Sadiq. Ismaili tradition awaits the return of the seventh Imam as the Mahdi, or Islamic messianic figure. Ismailis are located in various parts of the world, particularly South Asia and the Levant.
    • Alawi faith: Another Shia sect of Islam, the name reflects followers' devotion to the religious authority of Ali. Alawites are a closed, secretive religious group who assert they are Shia Muslims, although outside scholars speculate their beliefs may have a syncretic mix with other faiths originating in the Middle East. Alawis live mostly in Syria, Lebanon, and Turkey.
    • Druze faith: A highly secretive tradition and a closed community that derives from the Ismaili sect of Islam; its core beliefs are thought to emphasize a combination of Gnostic principles believing that the Fatimid caliph, al-Hakin, is the one who embodies the key aspects of goodness of the universe, which are, the intellect, the word, the soul, the preceder, and the follower. The Druze have a key presence in Syria, Lebanon, and Israel.
    • Jainism - Originating in India, Jain spiritual philosophy believes in an eternal human soul, the eternal universe, and a principle of "the own nature of things." It emphasizes compassion for all living things, seeks liberation of the human soul from reincarnation through enlightenment, and values personal responsibility due to the belief in the immediate consequences of one's behavior. Jain philosophy teaches non-violence and prescribes vegetarianism for monks and laity alike; its adherents are a highly influential religious minority in Indian society.
    • Shintoism - A native animist tradition of Japan, Shinto practice is based upon the premise that every being and object has its own spirit or kami. Shinto practitioners worship several particular kamis, including the kamis of nature, and families often have shrines to their ancestors' kamis. Shintoism has no fixed tradition of prayers or prescribed dogma, but is characterized by individual ritual. Respect for the kamis in nature is a key Shinto value. Prior to the end of World War II, Shinto was the state religion of Japan, and bolstered the cult of the Japanese emperor.
    • Sikhism - Founded by the Guru Nanak (born 1469), Sikhism believes in a non-anthropomorphic, supreme, eternal, creator God; centering one's devotion to God is seen as a means of escaping the cycle of rebirth. Sikhs follow the teachings of Nanak and nine subsequent gurus. Their scripture, the Guru Granth Sahib - also known as the Adi Granth - is considered the living Guru, or final authority of Sikh faith and theology. Sikhism emphasizes equality of humankind and disavows caste, class, or gender discrimination.
    • Zoroastrianism - Originating from the teachings of Zoroaster in about the 9th or 10th century B.C., Zoroastrianism may be the oldest continuing creedal religion. Its key beliefs center on a transcendent creator God, Ahura Mazda, and the concept of free will. The key ethical tenets of Zoroastrianism expressed in its scripture, the Avesta, are based on a dualistic worldview where one may prevent chaos if one chooses to serve God and exercises good thoughts, good words, and good deeds. Zoroastrianism is generally a closed religion and members are almost always born to Zoroastrian parents. Prior to the spread of Islam, Zoroastrianism dominated greater Iran. Today, though a minority, Zoroastrians remain primarily in Iran, India, and Pakistan.
    11. Resources
    • tobacco
    • diamonds,
    • coltan (used in computer chips and electronics),
    • natural gas,
    • timber
    • bauxite,
    • bullion
    • lead limestone
    • magnesite,
    • nickel,
    • phosphate,
    • oil shale,
    • rock salt,
    • tin,
    • molybdenum
    • graphite
    12. Other
    • Natural disasters
    I. Volcanic Eruption(add volcanoes)
    II. Forest fire
    III. Drought
    IV. Asteroid strikes
    V. Lightning strike
    VI. Avalanches
    VII. Limnic eruption
    VIII. Blizzard
    IX. Hailstorm
    X. Heat wave
    XI. Epidemic
    XII. Famine
    XIII. Solar flare
    XIV. Oil spill
    XV. Deforestation
    • Corporations
    1. European Union-only in Europe
    2. Sid’s Oil and Coal Corp. (only for oil and coal)
    3. Sid’s Fish Corp
    4. Defense Contractor Corp.
    5. Alcohol, Tobacco and Firearms Corp.
    • Top 12 Gangs in the World:
    1. Bloods
    2. Crips
    3. Latin Kings
    4. NLR
    5. Mexican Mafia
    6. Texas Syndicate
    7. Aryan Brotherhood
    8. La Nuestra Familia
    9. 5 percenters
    10. 1 percenters
    11. Dirty White Boys
    12. Skinheads
    • Political Organizations
    I. Democrats
    II. Republicans
    III. Rebels
    IV. Loyalists (to you)
    • Political Process
    I. You can be elected to power
    II. Elections can change the leader
    III. Coup can overthrow you and you go into exile (you automatically lose if the people that are still loyal to you stay loyal)
    IV. Your coup is when you take control of an empire
    V. Popularity rating (how much people like you-if resent grows high you can be overthrown or have to resign
    VI. You can be impeached in a democracy by the Legislative Branch
    13. Other
    • Can infiltrate another country and also take it over
    • Pollution(some of your population dies)
    • In a democracy your powers are checked
    • Increase Population size to a total of 1 billion instead of 12 million
    • Last but not least: Revolution-parts of your empire can become independent
    • Civilizations are not called empires they are called civilizations
    • Units can surrender if they choose to in enemy territory
    • Marriages-if a leader likes you they can marry you and bring your civilizations together (this also works vice versa)
    • In a city screen factory workers will be added along with farmers
    • Businesses can form-you don’t have to make decisions
    • UN can send in troops to broker a cease-fire and maintain peace
    • You can bail out corporations or businesses in trouble
    • If you destroy too much of the environment you must pay for it in money heavily
    • If you focus too much on one area of you civilization such as the military other civilizations can beat you in you final score-you must focus on all areas not only one
    Note: Keep all existing parts of game unless noted.
     
  3. Ekmek

    Ekmek on steam: ekmek_e

    Joined:
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    San Diego, California
  4. Ginger_Ale

    Ginger_Ale Lurker Retired Moderator

    Joined:
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    Location:
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  5. ori

    ori Repair Guy Super Moderator

    Joined:
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    Location:
    Baden-Württemberg, Germany
  6. Ozbenno

    Ozbenno Fly Fly Away Moderator Hall of Fame Staff

    Joined:
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    Also, the Baray (Khmer unique building) gives +1 food.
     
  7. Bowsling

    Bowsling Deity

    Joined:
    Nov 14, 2008
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    Location:
    Ontario, Canada
    In the list of new techs it says "Military Tradition". Everything else about it is correct, just that it should say "Military Science" instead.
     
  8. Ginger_Ale

    Ginger_Ale Lurker Retired Moderator

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    Thanks, I have fixed that (and the image too).
     
  9. Dhoomstriker

    Dhoomstriker Girlie Builder

    Joined:
    Aug 12, 2006
    Messages:
    13,408
    One part about BtS that I find very confusing is how a few Wonders switched their required techs.

    Perhaps these Wonders can be reflected in the "Changed Wonders" section.

    In particular:
    - The Hagia Sophia now requires Theology, as opposed to Engineering in Vanilla and Warlords.
    - The Sistine Chapel now requires Music, as opposed to Theology in Vanilla and Warlords. This entry already exists, though, due to the change in its "Effects."
    - Notre Dame now requires Engineering, as opposed to Music in Vanilla and Warlords.


    Awesome work, by the way! I refer to the Info Centre on a regular basis!


    EDIT: While you're at it, you might as well throw in The Parthenon, since it now requires the additional Aesthetics tech, altering the date at which it can be built the earliest.
     
  10. jtb1127

    jtb1127 Deity

    Joined:
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    Arlington, Virginia
    I wish civilization v would come out with an expansion as great as bts. But instead they launch 1 civ at a time for five dollars each.
    I love bts though and good job on the post!
     
  11. bestrfcplayer

    bestrfcplayer Steppin' up!

    Joined:
    Aug 3, 2009
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    Nowhere
    Yah. That's kinda why I hate Civ 5 now.... But, the Civ 4 expansion packs were really great! Especially bts.
     

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