Hello again!
As I mentioned in this thread, I have devised a plan to achieve all the requirements for four of the six legs of the Elite Quattromaster Challenge.
I will try (and fail miserably, of late) to post a thread around every two weeks with the game conditions, and then some highlights of my game, and encourage others to do the same.
Round 21: “Horseless Hatty, or Riderless Ramesses”
First of all, I hadn't intended this to be horseless, as I could swear there used to be a trick to starting in the north on the Oasis map, which I can't seem to duplicate. Oh, well. Stick with small maps, which are really only about three cities wide from top to bottom anyway, and you'll be fine.
"Required" Settings:
Expansion: Vanilla Warlords
Era: Ancient
Civilization: Egypt
Victory Condition: Conquest
Game Speed: Normal
Map: Oasis
All maps except duel are eligible for EQM.
Here again are the opponent requirements for various map sizes.
Hatty is spritual and creative, but doesn't start with Mysticism, as most Vanilla spiritual civs do. In Warlords, Ramesses is spiritual and industrious, in case building wonders is a big part of your conquest strategy. The UU is the War Chariot, 20% stronger than your ordinary chariot. The UB, for Warlords players, is the obelisk, which of course is the RB* for Vanilla players. It allows you to hire two priests, which is interesting, but I don't know if it's truly useful.
*"Regular Building"
You’ll begin with agriculture and the wheel, which means bronze working and your mostly likely closest strategic resource is two techs away.
If you're interested, the current best dates for a small map are:
and the current best dates for a standard map are:
Results:
Bindamel won on a monarch small map in 1840 A.D.
bestje won on a monarch tiny map in 1000 A.D.
As I mentioned in this thread, I have devised a plan to achieve all the requirements for four of the six legs of the Elite Quattromaster Challenge.
I will try (and fail miserably, of late) to post a thread around every two weeks with the game conditions, and then some highlights of my game, and encourage others to do the same.
Round 21: “Horseless Hatty, or Riderless Ramesses”
First of all, I hadn't intended this to be horseless, as I could swear there used to be a trick to starting in the north on the Oasis map, which I can't seem to duplicate. Oh, well. Stick with small maps, which are really only about three cities wide from top to bottom anyway, and you'll be fine.
"Required" Settings:
Expansion: Vanilla Warlords
Era: Ancient
Civilization: Egypt
Victory Condition: Conquest
Game Speed: Normal
Map: Oasis
All maps except duel are eligible for EQM.
Here again are the opponent requirements for various map sizes.
Code:
Mapsize Minimum Maximum
Tiny 2 4
Small 4 7
Standard 6 10
Large 8 14
Huge 10 17
Hatty is spritual and creative, but doesn't start with Mysticism, as most Vanilla spiritual civs do. In Warlords, Ramesses is spiritual and industrious, in case building wonders is a big part of your conquest strategy. The UU is the War Chariot, 20% stronger than your ordinary chariot. The UB, for Warlords players, is the obelisk, which of course is the RB* for Vanilla players. It allows you to hire two priests, which is interesting, but I don't know if it's truly useful.
*"Regular Building"
You’ll begin with agriculture and the wheel, which means bronze working and your mostly likely closest strategic resource is two techs away.
If you're interested, the current best dates for a small map are:
Code:
Deity ozbenno 1858 A.D.
Immortal The-Hawk 500 A.D.
Emperor cabert 1520 A.D.
Monarch civfan12345 1030 A.D.
Prince RobertTheBruce 875 B.C.
Noble IglooDude 125 B.C.
Warlord ianw1610 600 B.C.
Chieftain ianw1610 650 B.C.
Settler Hindi 1840 B.C.
and the current best dates for a standard map are:
Code:
Deity No Entry
Immortal Lexad 1846 A.D.
Emperor RobertTheBruce 1270 A.D.
Monarch shyuhe 225 B.C.
Prince RobertTheBruce 1020 A.D.
Noble Gosha190 980 A.D.
Warlord civfan12345 450 A.D.
Chieftain Darkness 800 B.C.
Settler *M* 800 B.C.
Results:
Bindamel won on a monarch small map in 1840 A.D.
bestje won on a monarch tiny map in 1000 A.D.