Luthor_Saxburg
Vassal of Civilization
- Joined
- Jan 19, 2005
- Messages
- 4,454
Settings
Game Version: BtS 3.19
Scenario: WWII Global V1.6b
Players: 4 human players + 8 AI players
Difficulty: Noble\Prince
Each Players should play within 2 days
Game Options
City Razing - YES
NO City Flipping from Culture
City Flipping after conquest - NO
Raging barbarians
No Tech Trading
Permanent alliances
Complete kills
Victory Conditions
- The winner will be any player that owns any 7 of the VP cities.
- Russia will win immediately if at anytime holds any 5 of the VP cities.
- If time runs out before anyone achieving the above victory conditions, the winner will be player with more VP cities.
The VP cities are: Berlin, Rome, Paris, London, Moscow, Cairo, Tokyo, Washington, Los Angeles.
Countries
00. Argentina: AI\Player 0
01. Sweden - AI
02. China - Player D
03. Greece - AI
04. Italy - Player A
05. Portugal - AI
06. Japan - Player A
07. Germany - Player A
08. Norway - Player B
09. France - Player B
10. Ireland - AI
11. Spain - AI
12. Britain - Player B
13. Russia - Player C
14. Poland - AI
15. Brazil - Player D
16. Mexico - AI
17. USA - Player D
PLAYERS
Player 0: Luthor
Player A - Axis: The Other Daniel
Player B - European Allies: Luthor
Player C - Russia: Michkov
Player D - Asian-American Allies: Domar1990
HOUSE RULES
GENERAL
- City Raizing of cities WITH World Wonders is NOT allowed
- City Raizing of VP cities is NOT allowed
- City Raizing of any other cities is allowed
- In the (highly unlikely) event of AI raizing a VP city, this city will be replaced by another (choosen by the last human player that held the VP raized city)
- All espionage possibilities are allowed
NUCLEAR WEAPONS
- It is allowed the construction of nuclear weapons anytime
- It is only allowed to USE nuclear weapons after January of 1945
FORCED WARS
The following wars are mandatory (in the game itself):
- Axis versus Poland, Norway; Greece; France; Britain (CW); China
- Russia versus Poland
WARS DECLARATIONS
- No country is forced to declare war;
- All nations may declare war freely on any country with the exception of nations of the same player that may NEVER go to war with each other;
- There should be war alignment between the nations of the same player. It is not easy to define because it can have many "gray" areas but the idea is that if USA is at war with Germany, Brazil shouldn't be fighting on the Axis side;
- Trade is free (Italy can trade with Brazil but at the same time having Germany at war with Brazil);
.
Game Version: BtS 3.19
Scenario: WWII Global V1.6b
Players: 4 human players + 8 AI players
Difficulty: Noble\Prince
Each Players should play within 2 days
Game Options
City Razing - YES
NO City Flipping from Culture
City Flipping after conquest - NO
Raging barbarians
No Tech Trading
Permanent alliances
Complete kills
Victory Conditions
- The winner will be any player that owns any 7 of the VP cities.
- Russia will win immediately if at anytime holds any 5 of the VP cities.
- If time runs out before anyone achieving the above victory conditions, the winner will be player with more VP cities.
The VP cities are: Berlin, Rome, Paris, London, Moscow, Cairo, Tokyo, Washington, Los Angeles.
Countries
00. Argentina: AI\Player 0
01. Sweden - AI
02. China - Player D
03. Greece - AI
04. Italy - Player A
05. Portugal - AI
06. Japan - Player A
07. Germany - Player A
08. Norway - Player B
09. France - Player B
10. Ireland - AI
11. Spain - AI
12. Britain - Player B
13. Russia - Player C
14. Poland - AI
15. Brazil - Player D
16. Mexico - AI
17. USA - Player D
PLAYERS
Player 0: Luthor
Player A - Axis: The Other Daniel
Player B - European Allies: Luthor
Player C - Russia: Michkov
Player D - Asian-American Allies: Domar1990
HOUSE RULES
GENERAL
- City Raizing of cities WITH World Wonders is NOT allowed
- City Raizing of VP cities is NOT allowed
- City Raizing of any other cities is allowed
- In the (highly unlikely) event of AI raizing a VP city, this city will be replaced by another (choosen by the last human player that held the VP raized city)
- All espionage possibilities are allowed
NUCLEAR WEAPONS
- It is allowed the construction of nuclear weapons anytime
- It is only allowed to USE nuclear weapons after January of 1945
FORCED WARS
The following wars are mandatory (in the game itself):
- Axis versus Poland, Norway; Greece; France; Britain (CW); China
- Russia versus Poland
WARS DECLARATIONS
- No country is forced to declare war;
- All nations may declare war freely on any country with the exception of nations of the same player that may NEVER go to war with each other;
- There should be war alignment between the nations of the same player. It is not easy to define because it can have many "gray" areas but the idea is that if USA is at war with Germany, Brazil shouldn't be fighting on the Axis side;
- Trade is free (Italy can trade with Brazil but at the same time having Germany at war with Brazil);
.