1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

Blocking Religious Units?

Discussion in 'Civ6 - General Discussions' started by Nomad_Wanderer, Oct 24, 2016.

  1. Nomad_Wanderer

    Nomad_Wanderer Chieftain

    Joined:
    Nov 4, 2001
    Messages:
    20
    I can't seem to find any documentation on what mechanics work / don't work on religious units. Without it, This seems like it's an incomplete/buggy feature currently.

    How can I block the AI's religious unit spam?
    My borders don't stop them (we do not have any agreements and are not at war)
    My military units can't touch them

    More importantly, I can't seem to take my apostles into his territory, but he has no problem taking them into mine?
     
  2. isau

    isau Deity

    Joined:
    Jan 15, 2007
    Messages:
    3,068
    FWIW if you declare war you can kill them instantly with any combat unit, even a Scout. This creates an AoE effect that removes some of the religion from your cities. They're not even expelled from your territory when you declare war so you can wait til they gather up, DoW and kill them all with a single fast moving unit, because the combat unit doesn't lose movement points when it kills them.
     
  3. Nomad_Wanderer

    Nomad_Wanderer Chieftain

    Joined:
    Nov 4, 2001
    Messages:
    20
    and If I don't want to declare war?

    I'm more interested in the respecting borders thing. How come my religious units can't enter Greece's territory, but Greece's Religious units can enter mine?
     
  4. kaspergm

    kaspergm Deity

    Joined:
    Aug 19, 2012
    Messages:
    4,967
    You should be able to take your Apostles, but not your Inquisitors, into his territory. You can't block his units from entering, but your Apostles and Inquisitors (but not Missionaries) can attack his religious units even if you're not at war with him.
     
  5. Nomad_Wanderer

    Nomad_Wanderer Chieftain

    Joined:
    Nov 4, 2001
    Messages:
    20
    Thanks for the clarification.

    I can confirm it's apostles and Missionaries, but NOT inquistors. I must have gotten them mixed up.

    I still wish I could have some sort of policy or something "State Religion".. that allows combat interaction with foreign religious spreaders without a war declaration.
     
  6. Atwork

    Atwork Immortal

    Joined:
    Mar 19, 2006
    Messages:
    616
    Location:
    Santa Cruz, CA.
    Is there any way to heal religious units? I thought that I read that a holy site would provide healing, but that didn't work, unless I'm missing something.
     
  7. gax2013

    gax2013 Chieftain

    Joined:
    Oct 17, 2013
    Messages:
    10
    It works. You have to park your unit at the or ontop of the site wich follows your religion.
     
    Last edited: Oct 24, 2016
  8. Bino

    Bino Warlord

    Joined:
    Aug 21, 2007
    Messages:
    157
    Location:
    Bologna, Italy
    In my game I have Scythia and his horde of at least 50! religious units swarm around unchecked...is it WAD? It's beyond silliness, she'll probably win by that and I do not complain about losing, but that sight is really so not right.
     
  9. criZp

    criZp Emperor

    Joined:
    Jul 19, 2013
    Messages:
    1,866
    Location:
    Nidaros, Norway
    Post pic?
     
  10. Kalmarunionist

    Kalmarunionist Chieftain

    Joined:
    Nov 18, 2014
    Messages:
    18
    After they convert one of your cities, you can ask them to stop converting your cities. Not sure about mechanics, but if you are scary enough, they will say yes and whole horde that came in your lands will run away after turn or two.
     
  11. Ozisl

    Ozisl Warlord

    Joined:
    Sep 30, 2010
    Messages:
    137
    Location:
    Los Angeles
    Really can't wait for mods (or expansions) adjust the behavior of religious units and religious spread.
     
  12. Larsenex

    Larsenex King

    Joined:
    Oct 31, 2005
    Messages:
    762
    Location:
    Ventura CA
    Yes the way to heal your missionaries or Apostles or inquisitors is they have to be adjacent or in to YOUR own Holy sites for at least 1 turn. Saw this on quills norway run and it does work.
     
  13. Zenstrive

    Zenstrive Ocean King

    Joined:
    Sep 24, 2010
    Messages:
    913
    Gender:
    Male
    Even with giving promises that they will stop converting your cities, AI will just break the promise the next turn. I am just hoping that the attrition effect returns.
    Seeing tons of missionaries on your region without able to do anything about it is just silly.
     
  14. Atwork

    Atwork Immortal

    Joined:
    Mar 19, 2006
    Messages:
    616
    Location:
    Santa Cruz, CA.
    Thank you. I was looking for a 'heal unit' button similar to a military unit, but not seeing one I assumed that heal wasn't an option. This means I've wasted about 2,000 faith on buying apostles when I could have simply re-healed them. Oh well, it's the first game.
     
  15. Kalmarunionist

    Kalmarunionist Chieftain

    Joined:
    Nov 18, 2014
    Messages:
    18
    AI breaks the promise next turn, but seems the are just "on the way" to some city and convert it. After that they leave and won't come back.

    Also with inquisitors it's very easy to keep own cities clean of infidels. They remove all other religions and increase your religion with just one try. Other nation needs a lot of units to convert one city and it's quick to get it back. I think it's only problem if you don't have any faith to counter the missionaries.
     
  16. KmDubya

    KmDubya King

    Joined:
    Feb 2, 2008
    Messages:
    632
    Location:
    Nong Bua Lam Pha, Thailand
    Another thing to be aware of is how the religious combat works. The base strength is all important when it comes to a fight. Had an enemy with the extra 20% promo and he was a Jedi, attacking Inquisitors would get near one shotted while leaving them barely scratched. Plus if your units die in the combat there is a big area of effect religious bomb that affects multiple cities. Better to self delete extremely wounded units rather than let them die in a religious combat and get your cities converted to boot.
     
  17. Timally

    Timally Chieftain

    Joined:
    Jul 23, 2012
    Messages:
    58
    Yeah, get an apostle with that promotion and keep him in your territory. Your ninja can then take on all comers and love bomb your territory with every kill
     

Share This Page