stormtrooper412
Peacemongering Turtlesaur
Yeah, which is why you risk by delaying it and get it out at around the time you get Internet/NVC. Not saying it's what you need to do but sometimes Broadway doesn't go that early
I don't want to create a huge post so I'll just make a couple of remarks:
-Great Library.
You demoted it because of the cost. I'm not sure I follow you on that one ? Did you really take that into account for all wonders ? For example Notre Dame is extremely difficult to get on Deity and it's ranked A. Temple of Artemis is also a wonder you must get fast. I think there is a lack of consistency here.
Yes people overvalue that wonder but if I can get it without beelining it's worth it (after settlers). Free Philo or free iron working or theology are powerful options for the free tech. 3 Additional beaker, GS point and a free tech are worth 100 hammers (since you still get a free library out of it).
Red Fort
I sometimes make this one to speed up a GS. Do know if it should be moved though... just wanted to say I make this one more often than Angkor Wat.
Great Mosque
Maybe the fact that you need Piety to build this should be taken into account. And the bonus isn't that good. Fast games don't allow you to make many missionaries unless you get a crazy faith to make a ton of them. I'll always preffer Borobudur over it.
Some of the culture wonders seem undervalued. While they are not very useful out of culture games you'll build them a lot more than the likes of Brandenburg Gate and Cristo Redentor. Globe is also a wonder I generally like to build for science victories.
Finally the Taj Mahal is a free golden age, at a time you are unlikely to get another one. If you have CI and/or freedom booster it's a great wonder.
I don't want to create a huge post so I'll just make a couple of remarks:
-Great Library.
You demoted it because of the cost. I'm not sure I follow you on that one ? Did you really take that into account for all wonders ? For example Notre Dame is extremely difficult to get on Deity and it's ranked A. Temple of Artemis is also a wonder you must get fast. I think there is a lack of consistency here.
Yes people overvalue that wonder but if I can get it without beelining it's worth it (after settlers). Free Philo or free iron working or theology are powerful options for the free tech. 3 Additional beaker, GS point and a free tech are worth 100 hammers (since you still get a free library out of it).
Red Fort
I sometimes make this one to speed up a GS. Do know if it should be moved though... just wanted to say I make this one more often than Angkor Wat.
Great Mosque
Maybe the fact that you need Piety to build this should be taken into account. And the bonus isn't that good. Fast games don't allow you to make many missionaries unless you get a crazy faith to make a ton of them. I'll always preffer Borobudur over it.
Some of the culture wonders seem undervalued. While they are not very useful out of culture games you'll build them a lot more than the likes of Brandenburg Gate and Cristo Redentor. Globe is also a wonder I generally like to build for science victories.
Finally the Taj Mahal is a free golden age, at a time you are unlikely to get another one. If you have CI and/or freedom booster it's a great wonder.
If you can get the GL after settlers then I will proclaim you the Supreme Deity of all Deity players. The only time I've been able to get GL on Deity has been when I have a really nice mixed growth/production start and pop Pottery or Writing. Then after that to get it you've got to divert the Tradition policies to get the 15% bonus, and chop down all your forests. I can't see it being worth it.
Otherwise fair points.
I built the GL on Deity once. As Spain on the coast with the Great Barrier Reef and some chops with rush-bought workers.GL is unavailable on deity
That's not my point. As far as I understand this list was judging wonders only by themselves not whether or not you can get them.
GL is unavailable on deity but it's a good wonder. Though not worth sacrificing all for it yes.
I was mostly pointing out that it didn't seem fair to penalize GL for how hard it is to get without sacrifice while it's not a factor on some wonders.
Sydney Opera House is the one that stands out most to me as undervalued. I build it a lot in my science games. It's not sexy, but if you're culture constrained then picking up a single free policy can shave a good ten turns or more off of victory time.
The thing about SOH in a science victory is that the opportunity cost is super low -- most of your cities will just be building science at this point. It's also not terribly uncommon to have some spare faith for a Great Engineer (once you've accounted for a couple Scientists and the future Scientist cost gets really high). Also not uncommon to be able to naturally spawn a GE if you want it, since you generally work a bunch of Engineer slots eventually (especially with Freedom). SOH is a much better late game wonder than Cristo/Pentagon, and I think the low opportunity cost counts for a lot, relative to early-mid game wonders that always come with the built-in cost of not building important other stuff.
Disclaimer - I have never won a cultural victory on Diety!
I think Broadway can be effective as a themed Wonder. With Aesthetics finished its +12 tourism. This can be had on the turn you build it with a little planning. Plus, with all +% GP points modifiers in place, Musicians come pretty fast anyway, or you can (again, with Aesthetics finished) faith buy them for the concerts.
OT: I love Pisa, and the Oracle is really nice considering it is very often available. The Uffizi is a good wonder for CV because it golds 3 work of art slots and gives a free GA. So that's 6 tourism, another 3 from theming bonus, another 3 from Aesthetics finisher, and that gets modified by the NVC and the Internet. But it can also be substituted by the Hermitage (which is trickier to fill).
Parthenon (Culture): Early tourism just doesnt seem all that important. Lots of culture, though. I like culture.
Statue of Zeus (Domination): I hate attacking cities. They are so smug and hard to damage. Anything that makes that easier is good. Its cheap too. Though ideally you just capture it. In my (very) uninformed opinion, my favorite Domination wonder.
[Edit: Moved down]
Kremlin (Domination): Probably the worst of the ideology unique wonders. But if armor units are your path to victory, this would help a bunch. I feel that you would have got the bulk of your conquering done by this point, and Ive never really used armor that much. I guess I am more into bombers and artillery. Free policy alone is again probably worth it.
Forbidden Palace (Diplomatic): Extra delegates help you win. The unhappiness reduction is also sweet. I want this wonder. Still, each of these effects can be duplicated through other means.
[Edit: Moved down]
Great Mosque of Djenne (Any): The increased spreading ability of missionaries is probably not a huge deal, and this is weaker than the other Theology wonders because it generates no great people or missionaries. All it does is generate faith. You can still build a temple, unlike Hagia Sophia (where it is unlikely you can build a mosque). Another downer is having to take Piety.
Neuschanwantsomething (Any): I confess, I build this thing more than I am comfortable admitting. I think I settle near mountains a great deal, and it is often available. The last women at the bar, and all, you know? Dont judge me. Anyway, in terms of actual effects you get lots of gold, culture, and happiness, and even more with castles. OK if you are turtling with defenses.
[Edit: Moved down]
Cristo Redentor (Any): This seems more powerful than it plays. Maybe because the effects are so under the hood, and comes relatively late. It is just so burdensome to build with its hammer count. More expensive than SoL, and it doesnt have anything approaching that flash. It feels like building the Parthenon at 5 times the cost and 150+ turns later. Not a lot of competition for it, though.
[Edit: Moved up, changed victory condition]
Broadway(Any BUT CultureCulture): A culture producing Wonder for you, and gives you music slots so you don't need opera houses.MUCH WORSE SCORE FOR CULTURE VICTORY, AND IS PROBABLY A TRAP. Best to save your musicians for bombs.Actually could be used to hurry a CV as a bomb if you move really quickly and get a little lucky.
[Edit: Moved down]
Brandenburg Gate (Domination): XP for units with GS points and a Great General. Thats not terrible. Still, as with all military based Wonders, I always think: Shouldnt I just be building units? Maybe it is better for peaceful play, where GGs are harder to come by.
The free policy makes this one better than Cristo, and maybe on par with the Kremlin (50% culture boost is better, but it comes much later).Sydney Opera House (Culture): Policies are great, so if you are in the endgame that requires something, and you havent got it yet, maybe this will save your plan. Still, comes too late for the rest of it to have meaning. Music slots are terrible for CV, and this is in the CV line of tech. If it came with a musician, that would actually be something. Hell, even if it came with a pre-built great work of music. Late game wonders should come with great people more often.
CN Tower (Culture): If you beelining internet, maybe you could build it so you dont have to build broadcasting towers in all your cities if you are doing a Liberty/Freedom cultural victory with tons of cities or something. Still, probably better to have built towers earlier. The happiness and population is probably moot at this late date.
Chichen Itza is possible to get on Deity with Liberty finisher GE. Notre Dame, to me, is in the same boat as the GL. I actually got the GL once on Deity, but I have never built Notre Dame ever in my life. Chichen Itza is also possible because Civil Service requires Writing, but Physics takes the same number of techs without Writing. I simply don't know who can get there in time. Babylon with Writing detour? The Maya?Notre Dame I would put further down - its a great Wonder sure but it is impossible to get on Diety.