[BNW] Peaceful Culture Victory Guide (immortal)

8 turns after labs are done, start the bulbing just like a science game. Your goal here is to get through radar (airports) and then all the way to internet. In my experience this is doable if your BPT hits a peak of about 1,000 with about 5 or 6 scientists. Buying some with faith is totally an option here.

Now if everything worked out, this bulbing will take place while your cities are building the international games, or shortly thereafter. Then all you have to do is reach internet, build airports in your cities, and the visitor center, all in that 20 turn window. Buy an airport in your capital because it has to hard build the visitor center.

If you've done everything I've laid out, when you complete the visitor center + internet, you should be near 1,000 tourism per turn. Now spend your faith on musicians, and concert tour your way to victory. It should only take one or two, if any at all.

...probably the most operative part of the guide. In essence a culture blitz.
 
I'm working on documenting an example game with screenshots and more precise build orders.

I'm playing as Genghis, with no faith pantheon and Shaka as my next door neighbor. It's going just fine so far. Stay tuned...
 
I got an immortal standard lakes cv with montezuma this morning. I started with ToA, then Philo and NC. Only built 3 cities. Ended up with themed Oxford, Hermitage, Uffizi, and Broadway, and 4 museums (i took an english city late and puppeted it). Not a drop of oil, but rolling in aluminum. I'm lucky I had 3 coal for my factories. Could not get OB with England to happen, so she was a little tougher to influence. 3 rock concerts in another land helped sway them over.

I was only freedom civ (the ai wiped out my buddy poland in the modern age), 5 AIs took Order, and Egypt was autocracy. I might have had an easier time if i'd chosen Order (as I was first to choose). I wouldn't have gotten the specialists tenets (eat less food/cause less unhappy), but I could have taken the +tourism to civs with less happy than you ( i peaked at 88 damnit, no soma for me!) and extra +tourism for other order civs.

Finally, no religion for me. I got the Fertility Rites pantheon but was never able to found. So I was going to let the AI spam me like they usually do. That, of course, didn't happen because I wanted it to. I did end up being able to purchase 1 public school and 1 research lab with faith in one city. And I used the rest of my little faith (about 30 per turn max) for 1 GE and 2 GMs.
 
yeah Order isn't too bad, there is soooo much happiness in there. For a wider culture game going for more artifacts instead of wonders, it's a very good option. I definitely prefer freedom for the 4 city approach though. The specialist economy is key, plus, broadcast culture (tourism from radio towers) is guaranteed to apply against all other civs, unlike the Order ones.
 
The only issue with order is that you lose bonus strength to your GMs. Only the freedom bonus from broadcast towers applies before GM calculation and thus scales your GM strength. Thus, if you have a huge runaway(or many), freedom will help you much more to that extent.

I also typically prefer the CS-oriented perks in Freedom over order but that is highly debatable. The biggest strength of order is simply the happiness/science bonus that may lead to a "much" earlier turn-to Internet.
 
I won my test game as Genghis, with no strong faith pantheon and Shaka next door. Turn 288 culture victory, zero wars fought, zero RAs signed.

I should have the writeup done tonight and will post it here.
 
Tried this out on immortal Portugal last night.
Wouldn't call it a success (although I DID get the culture win) at turn 350 or so;
during the meantime I could've won by science (but I was ahead in tech by a whole era at that point so I bulbed internet/globalization instead of the two last spaceship parts... ended up waiting dozens of turns for the CV)
 
350 is pretty late. Did you beeline Printing Press and go through the resolutions in the correct order? If international games is the 4th vote it should finish well before 300.
 
350 is pretty late. Did you beeline Printing Press and go through the resolutions in the correct order? If international games is the 4th vote it should finish well before 300.

I bothered to pick up Uffizi (and aesthetics tree) with only the rat opener and the +2 science/specialist. I did beeline printing press and snagged Pisa with GE. However, Austria beat me to the tech and got forbidden palace as well. I struggled with CS as she already had married several off because she had to spawn next to a certain Ms. Cathy Landgrab and had little room to call her own.
Not only that, I got my ass kicked in world fair, only getting silver; and then in international games, again I got only silver despite my 5 cities. Not winning the world games (and Austria taking world religion early with her FB and host status) was what hurt my time the most.

Finally decided to focus on science as a back up (rat tree didn't get filled until turn 300 or so) but I dicked around after I found out that I was done with my boosters when the other players only got Apollo; after all, my advantage at that point was so large and there was no way I was losing; my empire being on a peninsula with a very narrow choke point leading to it, and I had 12 nuclear subs and 5 missile cruisers because I had no idea what to do with my production anymore, and Austria pretty much undermined her (and my) own chances of diplomatic victory when there were only 3 unmarried/unpuppeted CS left the whole map. Dicked around for a good 30-40 turns at least where I just got globalization and internet just for the heck of it.
 
Ouch. Did you get factories up before the World fair? I've found that is pretty key, I usually win it if that happens.

I'm still a firm believer that Sistine/Globe are more important than Uffizi as well.

It sounds like your biggest problem was Austria messing things up by marrying all the CS though. That is really the one drawback of the consulates strategy.
 
I had some fun with England last night but I keep getting distracted. I took FP again, then Big Ben.

I must focus edu to PP.
 
I didn't have factories yet!!! (the world fair was chosen by Austria right after she became host!!! After my 1st proposal art funding passed); Sistine and Globe were taken way earlier (the AIs in immortal still had a tech lead early renaissance; I was thankful Willy Orange in Wonderhog mode chose to take globe after he took Sistine, though, as to me Pisa is the more important wonder)
Nothing like giving the AI double culture to set back the time you need to pass it with your tourism... (but, still, better she got it when her culture was 200/turn rather than 700... so earlier world fair is still a good idea... if it fails, at least the AI will not get as much culture, and you would've gotten it out of the way)
 
Just beat a Immortal Cultural game with Maya at T278. Start was pretty mediocre, check the save for more details.

Highlights (wall of text, for those who didn't load the save file):
Spoiler :

- Didn't get to Internet before winning the game. Saved about 5 GS at the end too - guessed I wasted those. Might've been better to spend it all on Airports.
- Didn't even get to make Cristo.
- International Games 100% tourism made the final two Great Musicians generate about 3850 tourism each - using it on two leading cultural civs to win the game.
- Got all the Great Works wonders. Used GE from Maya's UA to get Pisa - then pop Globe Theater in Capital.
- Delayed Astronomy since I got Great Admiral before GE to explore the whole map - founded World Congress around T158. This made it possible to beeline for Radio and reaching Modern era before T200.
- Delayed Musician's guild. Only built it in the Modern Era before I spent a GE (from faith) on Broadway.
- Wine pantheon gave me about +6faith/cpt. But got 3 GP settled with Messiah enhancer.
- Extra wonders: Built Hanging Gardens at T69, Oracle around T90, Borubudar around T105~ (this was pretty useless tbh).
- Bought a settler around T270, settled near my third city -> gave it to Poland -> tourismbombed it, Poland razed the city next turn - saved about 5-8 turns.
- After getting Radio -> Archeology, just spammed Archeologists and filled all 3 cities museums with +4 bonus and Louvre. So that's about 8 Archeologists.

- SP path: Full Tradition -> Patronage Consolates -> Aesthetics opener -> Rationalism/+2beakers/specialist -> Finished Aesthetics -> Freedom (around 3 policies) -> Exploration -> More freedom -> Finished Rationalism.
^ Comments: You want Secularism/Rationalism ASAP (time it with Acoustics), it's ability diminishes if you delay it only to finish Aesthetics. Aesthetics finisher is necessary, but at that point of the game you would've not have filled the Wonders or got Hotels much to maximize its effect. You want Consolates for obvious reasons. By building Oracle, you get benefits very early - there is amazing synergy with Maya's UA to generate Great Admiral to find all the CS/civs.

- Science order: Pottery -> Calendar -> Writing -> Mathematics -> NC tech -> Theocracy -> leftover Ancient techs (Mining/Sailing etcetc) -> Education -> Art Guild -> Metal Casting -> Acoustics -> Printing Press -> Architecture -> Scientific Theory -> Electricity (use Oxford to pop Radio) -> Archeology -> Hotel tech (at this point you should've got at least 1-2 military techs like Steel/Lancer tech or even better, Industrialization)
^ Comments: Again, there is great synergy with Mayan's UA. Great Admiral allow you to delay Astronomy. Pyramid UB + first GS allow you to get Education quicker. GE allow you to secure Pisa + Globe Theater.
- World congress: Art funding -> World Religion (failed) -> International games -> World religion again (didn't get to finish it).


- Religion: With a wine start + Pyramid, I was 1/2nd to found religion - got Tithe/15% production. Enhanced religion and got Messiah + Hermitage providing +5 culture/tourism.
^ Comments: Allow you to disregard spreading religion. All that matters is you get as many Great Prophets to settle as possible before Industrial era. Then use the faith to generate Great Engineers (I got 2 of them for Louvre and Broadway) and Great Musicians (I used two to tourist bomb bomb) and maybe Great Artists (I used one to complete Sistine Chapel's bonus.

- Mayan's GP order: GS (Academy) -> GGeneral (stole territory from CS to get more land lol)/GAdmiral (exploration) -> GE -> GProphet (Holy Site) -> Great Artist (around the Modern era already) -> Great Writer (I thought I could use the GM near the end, but I didn't wait for it)


Final comments: I think the start I had was pretty mediocre. Besides getting Hanging Gardens, it was a rather crappy location (lack of river tiles, second city had growth problems, third city had production problems, etcetc). Couldn't settle a 4th city, and Assyria looked like it wanted to DOW. The clincher was International Games. 100% tourism pretty much means the GM bomb was doubled.

Maya would be a top-tier culture civ along with France and Brazil despite not having and cultural bonuses. The GE in Renaissance is really important. With Pyramid's science bonus + GS + able to disregard Astronomy, you can beeline for Printing Press after Acoustics. Would have to rerole a few games to see how viable it is. But I imagine a jungle start would completely butcher the win time.

PS: Attached initial save for those who want to try it.
 

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There is significantly more than just GE and pyramids' science that's making Mayans god-mode for CV.

The free GA/GW allow for somewhat easy theming bonuses particularly when it comes to getting theming bonuses for multiple wonders of the same type.
You are guaranteed a religion with minimal effort and without piety and have a better selection of pantheon for getting there earlier.
You get an additional GM "free" to help overcome any runaway from a poor start which indirectly allows you to allocate ~2500 faith for 2 GEs instead of the 3rd GM to hit Uffizi if still available and louvre so that you can pump archaeologists asap when the poor start locked you from outteching opponents already.
 
I'm having real issues with keeping peace when trying to go for this. Third time I've tried and third time I've failed. I keep getting DoWd by EVERYONE, even though I'm completely peaceful, keep up with units and try to bribe people to fight each other. Maybe it's the fact that I'm playing on Fractal maps.

Starting to develop this theory that AI goes for Cultural victory because it seems the most easy to achieve in the beginning. The AI that's not programmed to be aggressive, that is. Then they start attacking you when your culture production goes up.

I don't have any issues going for a SV. Everyone leaves me alone. I pretty much ignore culture production after Amphitheatres.
 
I play on Fractal too. You just need to bribe civs to DoW other civs.
 
i had a go at this with india. i had a good start, yet the detour to metal casting meant i was beaten to sistine by 2 turns, and pisa got built before that so literally no chance to catch pisa
 
just curious, around what turns did Pisa & Sistine get built in your game?
 
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