S.ilver
Emperor
So allow S.ilver to put his shoddy dotmapping skills to some use...
Let me explain my questionable logic here...
So we are working under the (correct) assumption that Toku is a maniac and it is not worth trying to live with him. That explains the presence of Yellow Dot. This is an in-your-face gambit to Toku to grab all the worthwhile food in the north. He can have the desert cows if he wants . The city is on the only bare hill in that clump of forests, so there's no wasted trees, and there's plenty to chop monuments and other goodies to get in Toku's face. We also pick up horses for mobile defense. EDIT: Must read more closely, Yellow Dot is Diamondeye's gambit
Purple Dot is the alternate to Yellow. That gets us horses in a safer fashion than right in Toku's face. We'll need some supply of horses, but I'd honestly rather deny Toku first.
Red Dot is Liq's production site. Obvious candidate for HE/WP national wonder combo for the ship spam.
Blue Dot can be profitable solely because there is gold there. This also picks up copper to deal with our metal shortage. It's a perennial 3 pop city until civil, but we can chop out essentials there, and the gold makes it worthwhile, both for commerce, and for the happiness which never obsoletes.
Green Dot looks to be a nice site all around. A nice river and a smattering of hills to produce something, and a minimum of water tiles while still being coastal AND riverside for health bonuses. Levee capable later too. Can basically do anything we need it to.
Orange Dot is a pretty marginal city meant to pick up the incense. Can ignore it basically, as it will suck until Civil.
Teal Dot is filler, but fairly powerful as it has food access and a decent amount of uncontested hills.
Black Dot is the stone city. Can settle it 1 south on the jungle tile to save the forest, but we pick up more jungle and waste A LOT of space between red and black.
My priority would be on settling Yellow in Toku's face in order to limit his options. Blue takes care of the copper, while Red, Teal, Purple, and Green are all very profitable cities on their own.
We don't need to rush to settle Black Dot unless we see Khan coming from south of the jungle band to take it. That's unlikely unless he started IN the jungle band. He's welcome to it to commit worker abuse ahead of us though.
Tech wise... I don't think we need archery. We are not Pro, so archers are bad defense at best compared to metal units. Blue is profitable once the gold is online, so that isn't a huge issue (unless Khan is really close by). And we need Metals to get axes and SPEARS to repel Khan and his favoured horse units (assuming Khan did not get shafted and has no horses).
So well... Get Wheel of course to hook up all these silly strategic resources... We've then got two decent choices. We could go Pottery->Writing and get Libraries so we can deal with Washington's food surplus, or we can dive right into IW to see where that Iron is.
Let me explain my questionable logic here...
So we are working under the (correct) assumption that Toku is a maniac and it is not worth trying to live with him. That explains the presence of Yellow Dot. This is an in-your-face gambit to Toku to grab all the worthwhile food in the north. He can have the desert cows if he wants . The city is on the only bare hill in that clump of forests, so there's no wasted trees, and there's plenty to chop monuments and other goodies to get in Toku's face. We also pick up horses for mobile defense. EDIT: Must read more closely, Yellow Dot is Diamondeye's gambit
Purple Dot is the alternate to Yellow. That gets us horses in a safer fashion than right in Toku's face. We'll need some supply of horses, but I'd honestly rather deny Toku first.
Red Dot is Liq's production site. Obvious candidate for HE/WP national wonder combo for the ship spam.
Blue Dot can be profitable solely because there is gold there. This also picks up copper to deal with our metal shortage. It's a perennial 3 pop city until civil, but we can chop out essentials there, and the gold makes it worthwhile, both for commerce, and for the happiness which never obsoletes.
Green Dot looks to be a nice site all around. A nice river and a smattering of hills to produce something, and a minimum of water tiles while still being coastal AND riverside for health bonuses. Levee capable later too. Can basically do anything we need it to.
Orange Dot is a pretty marginal city meant to pick up the incense. Can ignore it basically, as it will suck until Civil.
Teal Dot is filler, but fairly powerful as it has food access and a decent amount of uncontested hills.
Black Dot is the stone city. Can settle it 1 south on the jungle tile to save the forest, but we pick up more jungle and waste A LOT of space between red and black.
My priority would be on settling Yellow in Toku's face in order to limit his options. Blue takes care of the copper, while Red, Teal, Purple, and Green are all very profitable cities on their own.
We don't need to rush to settle Black Dot unless we see Khan coming from south of the jungle band to take it. That's unlikely unless he started IN the jungle band. He's welcome to it to commit worker abuse ahead of us though.
Tech wise... I don't think we need archery. We are not Pro, so archers are bad defense at best compared to metal units. Blue is profitable once the gold is online, so that isn't a huge issue (unless Khan is really close by). And we need Metals to get axes and SPEARS to repel Khan and his favoured horse units (assuming Khan did not get shafted and has no horses).
So well... Get Wheel of course to hook up all these silly strategic resources... We've then got two decent choices. We could go Pottery->Writing and get Libraries so we can deal with Washington's food surplus, or we can dive right into IW to see where that Iron is.