I'm using the Total Realism mod and loving it, but one thing I think it could really use is the ability to destroy buildings on bombardment.
I think what would be great is a small percent chance of a unit who is bombarding a city to destroy a random building, and that chance gets higher the higher that unit's strength is. So later artillery have better chances destroying buildings. Or maybe even better (more work) to have a second bombardment type which tries to target buildings instead of defenses and only that type of bombardment has chance of destroying buildings.
Also would be nice to have a targeted bombardment type for maybe strategic bombers and very advanced artillery to target specific buildings for destruction, which of course would be a bit harder to succeed than the regular random bombardment.
So, did someone already do this and show us how?
What does it take to implement such a feature?
I think what would be great is a small percent chance of a unit who is bombarding a city to destroy a random building, and that chance gets higher the higher that unit's strength is. So later artillery have better chances destroying buildings. Or maybe even better (more work) to have a second bombardment type which tries to target buildings instead of defenses and only that type of bombardment has chance of destroying buildings.
Also would be nice to have a targeted bombardment type for maybe strategic bombers and very advanced artillery to target specific buildings for destruction, which of course would be a bit harder to succeed than the regular random bombardment.
So, did someone already do this and show us how?
What does it take to implement such a feature?