I saw in a reddit thread that you can fix this in ....Base\Platforms\Windows\audio
adjusting the Unit_Bank_2D file .
But, removing all traces of Bomabrd still leaves this maddening noise in game .
Has anyone found the file that removes it ?
Also it might not be the bombard alone, and it might npt be movement - I wondered if it was the select sound bugging out ??
adjusting the Unit_Bank_2D file .
But, removing all traces of Bomabrd still leaves this maddening noise in game .
Has anyone found the file that removes it ?
Also it might not be the bombard alone, and it might npt be movement - I wondered if it was the select sound bugging out ??