I've been looking for simple (XML-based) ways to keep forests and jungles around for longer. One change I've already made is to extend cutting times, and another change I'm considering is to change the prequisite tech from iron working to something relatively modern. However, I still want it to be possible to build improvements in jungle tiles that have a resource with iron working. (I don't want the resources there to be inaccessible for most of the game). Plantations are straightforward (just keep the prerequisite tech unchanged), but mines and farms are trickier. Would I need to create a new improvement in order to exploit the resources that require them, or would be possible to set up existing improvements to that effect?
(sorry for the titlegore)
(sorry for the titlegore)