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Boreum 420

Discussion in 'Civ2 - Game of Democracy II' started by Dell19, Nov 17, 2002.

?

Poor OP!

  1. A: Rebuild OP on the same spot

    10 vote(s)
    83.3%
  2. A: Build it SW of last spot, still no filler

    1 vote(s)
    8.3%
  3. A: Build it SW of last spot and build the filler

    1 vote(s)
    8.3%
  4. A: Don't rebuild it

    0 vote(s)
    0.0%
  5. B:Change caravans (building 2) to settlers

    4 vote(s)
    33.3%
  6. B: Change Diplos (building 2) to settlers

    4 vote(s)
    33.3%
  7. B: Keep the build queues as they are

    3 vote(s)
    25.0%
  8. C: Eventually build 5 settlers in this province

    9 vote(s)
    75.0%
  9. C: Build some of the settlers elsewhere

    3 vote(s)
    25.0%
  10. D: Colonising the East Island is a priority

    8 vote(s)
    66.7%
  11. D: OP needs to be rebuilt quickly

    10 vote(s)
    83.3%
  12. D: Filler cities should be built before island cities

    2 vote(s)
    16.7%
  13. E: Defensive units should be built once OP is built

    8 vote(s)
    66.7%
  14. E: Caravans should be built once OP is rebuilt

    2 vote(s)
    16.7%
  15. F: Rename East Island to [answer in post]

    1 vote(s)
    8.3%
  16. G: Poor OP!

    9 vote(s)
    75.0%
Multiple votes are allowed.
  1. Dell19

    Dell19 Take a break

    Joined:
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    Messages:
    16,231
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    Poor OP and its two settlers! The actuall business of getting rid of the barbs can be left to the military advisor to decide. Obviously the new priority should be to build at least two new settlers. One to refound OP in the honour of all those lost citizens, however we could build it one square to the SW (On the irrigation) so that we could build Gary's filler.

    We also need at least two settlers for the East Island and another for the filler NE, NE , NE of MD.

    Also some more defensive units are probably needed to prevent lightning from striking twice.
     
  2. Zwelgje

    Zwelgje Deity

    Joined:
    Nov 20, 2001
    Messages:
    3,953
    Yeah poor OP!!!
    Oh well time to move on. ;)

    I think it would be best to change Mordhiemia and Reneaux to building settlers and let the others finish what they are working at and then change to settlers or defensive units. It's not that bad to let one city build two settlers in a row as the first settler build will probably found a new city pretty fast.

    I'd like to see OP rebuild soon and also 3x NE of Marl Downs. Then colonize the islands and build fillers.

    The islands can be put in a seperate province together with the islands to the south now in Aonia. The cities on these islands really have the same function: trade, making money for NUF.

    BTW building OP SW of its original location just so that the filler isn't in its city radius is just silly, look at the overlap that will arise between Mordhiemia and OP!!!
     
  3. Jayne

    Jayne Emperor

    Joined:
    Jun 12, 2002
    Messages:
    1,070
    Location:
    Worcs UK
    I voted to rebuild OP, but please give it a new name. Maybe a variation on OP. Doughnutdom? Point of Octavia? It will keep the Land Registry tidy that way.

    Rename East Island, maybe runa poll from the suggested names we have already. We've not had a naming poll for ages!!!
     
  4. Dell19

    Dell19 Take a break

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    Um where are the suggested island names?
     
  5. Jayne

    Jayne Emperor

    Joined:
    Jun 12, 2002
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    Sorry... I was thinking city names, not island names!
     
  6. Juize

    Juize Deity

    Joined:
    Aug 5, 2001
    Messages:
    2,099
    I'm with C1A here.
     
  7. GaryNemo

    GaryNemo Settler from None

    Joined:
    Feb 14, 2002
    Messages:
    1,237
    Location:
    Ohio, GMT-4
    Governor, this is a very intriguing, relevant poll! I must study it later.

    Seems like Juize, rebuild OP on same spot, same name, and try to stop the barbs from ruining our irrigation. Then OP builds Settlers.

    Two Diplomats, one to guard, one for Trireme Captain. MD NE NE NE is next, then I still believe Boreum Bridge Filler comes third.
     
  8. GaryNemo

    GaryNemo Settler from None

    Joined:
    Feb 14, 2002
    Messages:
    1,237
    Location:
    Ohio, GMT-4
    I concur substantially with Civ1, voted so:

    Rebuild OP on the same spot, with the same name, ASAP
    Keep the build queues as they are:
      Neuma Caravan definitely, even MD Salt.
      Dip to bribe Mid Barb, then S Barb, maybe Trireme;
        This preserves the useful irrigation.
      Ebor RUSH BUY Dip $19 to bribe N Barb Legion?
        Maybe not necessary, not sure.
      Mord switch to Settlers in 5 seems useful.
    Leaving 2 Dips, one stays, one Trireme Captain
    Eventually build several settlers in this province
    OP needs to be rebuilt quickly
      MD Settler Jungle Road, then E SE OP
    Filler cities should be built before island cities,
      meaning MD NE NE NE, and maybe Boreum River Bridge
    Caravans should be built once OP is rebuilt,
      Generally, but MD Caravan in 2, then Settler
    Reneaux Grow + Dip? then Caravan? then Settle?

    The Duke has posted good Bribe Barb ideas in Turn 420AD. Any comments?

    Looking at the vote, it would be a mistake to change Neuma and MD Salt Caravans to Settlers. Neuma is crucial to building Marco, and the existing Neuma Settler will be busy for a week. Building Defensive units will be resolved by Bribing all of the Barb Legions. One can rehome in Ebor, another could walk all the way to TFalls and rehome there.
     
  9. MonkE

    MonkE Primate Philosopher

    Joined:
    Jul 23, 2002
    Messages:
    343
    Location:
    Minnesota, USA
    I'd like to get out of this barb situation with minimal cost. Here is a possible plan based on the Duke's ideas.

    Bribe the middle legion (S of dip) which then attacks the SW legion. Move the dip along the river and bribe the trireme (we sure could use another trireme).

    As Duke mentions, the NE legion could move next to the city and the archer could kill it. If it moves onto the river instead, there is still the option of bribing it next turn (probably can't kill it on the river with a wounded legion).
     
  10. Serutan

    Serutan Eatibus Anythingibus

    Joined:
    Feb 20, 2002
    Messages:
    5,521
    Location:
    Baja Arizona
    I didn't vote for one of the B options, becuase I think that
    we should change 1 caravan and 1 dip to settlers, rather than
    completely eliminating either dip or caravan production. The
    refounded OP shoud definitely start out with defensive units,
    and I am absolutely in favor of settling the eastern islands before
    fillers; otherwise the AI might get there first.
     
  11. Octavian X

    Octavian X is not a pipe.

    Joined:
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    Now for a show of creativity: How 'bout New Octavia's Point?

    After a New OP is built, we should settle the East Island. What's the next name on our list of Martian areas?
     
  12. Dell19

    Dell19 Take a break

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    Wouldn't New Octavia's point be too long?

    Summary:

    Rebuild OP in the same spot as soon as possible whilst changing a diplomat to a settler and building more settlers in the future.

    After OP the east island should be settled although there is still nop specific arrangement for where we should build our cities so that will be in the next poll.

    Then the MD NE NE NE filler should be built. Since we are bribing the legions then we have less need to build units although it would be nice to build one or two more defensive units in the future.
     
  13. Octavian X

    Octavian X is not a pipe.

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    I'm open to suggestions...

    Otherwise, this plan looks good. The East Island must be a priority.
     

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