I settled on the Pigs while also immediately settling my GSpy. Tech path was Hunt, AH, Wrt, Fish, Alpha (Poly, Min, Bw, Agr, Pot), Masonry (Mids finished 975BC), Priest, CoL, Bureaucracy from the Oracle in 1200 BC, HBR, Monarchy, Fued (650 BC), MC to bait war, Currency (shoulda got this before MC), Machinery, Guilds (should finish 125 BC).
My Capital b/o was worker, warrior, warrior to size 3 then switch to Settler, finished the warrior, 1 chariot which was followed by a Library which finished at 1960 BC, at which point I ran 2 scientist which would bulb Math. 2nd city went chariot, warrior, chariot, monument, Settler; which would settle on top of the marble. I got max fail gold from the Oracle and over 300 fail gold from ToA.
My initial warriors captured 3 workers from Stalin. My chariots captured a 5/4 city (1 Archer) from Germany while capturing a Settler, worker, and pillaging. Those same chariots then razed a Stalin city (1 Archer) while capturing 2 more workers. The espionage points really paid huge dividends allowing me to see all the details. Those same chariots then captured 2 workers from Inca, pillaged a lot, and then razed a size 1 city with 1 Archer and a Settler!
My Capital was completely roaded and pre-chopped (while already having Barracks/Stable) so under Bureau I had 12 1t HAs. My war vs Germany (700 BC) used a Gspy to city revolt but my 7 HAs and 1 chariot had extremely bad luck. Took my up to 400s to Capitulate him. I also attacked Stalin with 8 HAs (4 Capital and 4 2nd city) and 2 chariots at 600 BC and wiped him off the map in a few turns. I captured 4 more workers during both wars.
I was also running max GM specialist as soon as CoL finished. Actually, I've been in REP/Caste the entire game and haven't used the whip once (no slavery all game). This helped me get 2 GM which I used for trade mission to the ToA city. This enabled me to run max research and get enough Gold to soon upgrade 12 HAs to Knights. I've already chopped 5 forest from every city as well as pre-chopped the remaining forest while building wealth/research in route to Guilds.
This means most cities will build 4 Knights in as many turns, so before 1AD I'll have around 32-33 Knights, and again, simultaneous war on the horizon. I've already got 3 spies for Zara and 2 spies for Inca for city revolts again. I've bribed Zara/Inca into war around 450 BC so their cities are light on units. I'm hoping to Capitulate both of them nlt 50AD and follow that up with the last two within 200-400 years later.