I thought that key decision for this game will be: what to do with our 2 Great Artists? For the Always War BotM, I did a lot of testing of trying to flip cities by settling nearby and culture bombing - and the results were underwhelming. So I decided not to do it. First Artist: I was a bit spoiled since the previous Always Peace BoTM was mentioned, before this one was announced, I looked it up, managed only to see that
@WastinTime settled on T6
. I was very tempted to try it, although it is rather risky. The problem is not locating 3-tile away position from an AI capitol to settle, that was not a problem in my test games. Problem was to flip the capitol: there is 1 in 3 chance an AI will found buddhism/hinduism. Even without early religion, revolt is always just a chance and if the AI builds a couple archers, it does not work, even with double-GA bombing
Also, our starting spot is super sweet, 3 food super-tiles. So I resolved to be reasonable, and play it safe and developed a carefully micromanaged plan for SIP. Then I started to play the game late at night - and decided, what the heck? We live only once, right?
LOL, I was lucky, it actually worked - and Nidaros is mine
I was very lucky, Ragnar found no religion in my game - or maybe was trying but I got him too fast? Do not have early saves
. Anyway, I lost 6 turns and most importantly the starting position next to Vikings - there was just one choice for optimal culture bombing - was much worse than our original starting point. So I am not sure if that was really worth it, probably was, since we start from a better position, closer to good city spots North. And was definitely fun to get another capitol, just like that
2nd Artist: I decided to go non-traditional and use him to
bulb Monarchy. This I think worked great, HR is really useful on this map, and I was doing Oracle anyway (for Alpha), so it was not required any extra techs, but solved happiness problem early on. I also settled stone as my 2nd (actually 3rd) city and got GW early.
Working on a couple GS to bulb Astro, being careful with the tech bulb not to ruin the path. I am not sure if New World + land I got will be enough for domination, likely not/ Culture flipping cities looks like a ton of work, and you need >50% culture in a city for AP resolution (I think?), so I am planning to use peace-vassals. Especially Mansa should be easy, will peace-vassal at cautious and it is easy to be his land targets. Anyway, it seems to be synergy between building an army to conquer a New World and getting your soldier score high to peace vassal AIs. So I plan to get Feudalism early to be able to use my hopefully high soldier score, should be easier to have good ratio early on (or not?). I never played the Terra Map before, so I am very excited to see the New World, ruled by barbs!