My first spoiler
here
*** Session 4 = 1 AD -> 500 AD ***
Still thinking about a cultural victory, and kind of resigning myself to maintaining a small peaceful 6 city empire.
My tech path has been Aesthetics -> Literature -> Music (Free GA) -> Calendar (I want MoM and to hook up resources) -> now partway through Philosophy.
Not a lot interesting to report here. I had a go at building the Hanging Gardens but it was too half assed and I'm pretty sure Rameses got them. In 350 AD I built the Great Library in Ulundi, and I'm now working on Sistine's, although only 2 turns invested so far.
I have 6 cities with a total pop of 41.
Decision time - carry on with the cultural VC or change it?
1) I don't think I've played particularly well to get a very fast cultural finish.
2) I don't even have a decent GP Farm.
3) I kind of feel like expanding my empire a little bit...
4) I want to play with corporations...
5) Maybe shoot for a space ship VC from here. I think I'm reasonably well setup for it
The plan:
Expand more, but keep the research high.
So, first of all, quit building Sistine's and build MoM.
I think I'll continue on to Liberalism and take Nationalism for free, and build Taj.
I'll trade/tech my way up to maces/trebs at first and then take out Alex (far behind in tech, and lowest in score).
Then I'll make my way up to Rifles and expand somewhere else, possibly over Charlemagne who is the only buddhist and has no friends.
*** Session 5 = 500 AD -> 1000 AD ***
Things are more or less going according to plan, although I wish I was more expanded right now than I currently am. Too much focus on research, not enough on military (standard problem for me).
Sitting Bull declared war on Alex, and asked me to join shortly after, so I obliged. Although I never saw any combat. My cities have been busy building Universities for Ulundi to get Oxford. Although now I am at the stage where I have forges in most cities and they are building catapults.
Tech path to here has been Philo (founded Taoism) -> Paper -> Education (partly bulbed) -> Liberalism -> Nationalism (free tech) -> Printing Press -> Guilds -> Gunpowder. I managed to trade for Metal Casting, Construction, Feudalism and Machinery.
I missed the MoM by a few turns! Grrr, Rameses... I seriously think he should be on my hitlist once I have Rifles. Rameses doesn't have Philosophy yet, so I have a good headstart for building Taj, which Ulundi will work on after Oxford is complete.
Plan now is to work my way to Rifles while producing cats in the background.
*** Session 6 = 1000 AD -> 1350 AD ***
I've now teched Gunpowder -> Banking -> Replaceable Parts -> Rifling -> Chemistry.
With gunpowder I switched from cats to producing muskets, and eventually rifles. I declared on Alex and waited for his SoD - it arrived full of cats, HA, phalanx, etc. I killed the entire thing with the loss of only a couple of catapults.
As it is now I've taken his two closest cities and I'm ready to advance on Athens. Do I want capitulation or total destruction of Alex... I think I want all of his cities
*** Session 7 = 1350 AD -> 1650 AD ***
I take Alex as a vassal - saving myself the time and effort and having an ally should I want to make more war. Which I do. Shortly after I attack Sitting Bull and after taking two cities including his capital he is also my vassal.
Now I'm in full research mode... until Charlemagne declares on me - along with his vassals Boudica and Frederick (island colony). He has an enormous stack but I have the tech advantage. So at this point in time I am weathering the storm taking far fewer losses than him.
Teching has mostly been for the military benefits here, going Steel (cannon) -> Military Tradition (horses connected from Alex former city) -> Steam Power -> Railroad (moving troops faster) -> Scientific Method. I managed to trade for most others like Optics -> Astro, Economics, Constitution, Drama, etc.
*** Session 8 = 1650 AD -> 1836 AD ***
I eventually turn the tide on Charlemagne and I manage to take one of his cities closest to my border. I would have loved to raze it, but alas that's not an option this game. This war is really stifling my research (Rameses and Churchill are a few steps ahead of me now) so I sue for peace which Charlemagne gives me along with a former Celtic city. I take the deal, and gift back Boudica's city and Charlemagne's city in an act of generosity. Hopefully it will buy me peace for the rest of the game - although Charley is still annoyed at me.
Tech path was a bit haphazard through here, Physics (didn't get GS) -> Artillery (no good reason why...) -> (Corporation through Trade) -> Assembly Line (factories) -> Biology (should have been sooner) -> Rocketry (Apollo... but not building it yet since no aluminium) -> Medicine (founded Sid's Sushi) -> Electricity.
Churchill is quite far ahead of me now and has already completed Apollo. I'm not ruling out that I can still catch him in tech, but it might come down to spoiling his efforts through either war or espionage. Currently Churchill is in a defensive pact with Rameses, and Charlemagne has enough on his hands right now... not a good sign.
*** Session 9 = 1836 AD -> 1937 AD ***
At 1836 I stop to think. Ok... so my finish date isn't looking too great. But at this point just getting a victory is looking like it will be a real challenge. Churchill is a bunch of techs ahead of me. Charley demanded a tech off me (Industrialism = tanks!!) and I gave in to it for the guaranteed time of peace, and he has moved up to Cautious with me (60% chance he won't declare war on me). I'm considering switching to his favourite civic (Vassalage) and maybe get him up to pleased (100% he won't declare) and then I might be able to bribe him into a war with Churchill. Except he isn't running vassalge himeself... I'll need to do it through religion. Switch to his religion? But I'm in free religion- that would require two revolutions, the first to get out of FR, the second to switch to his religion.
Ok, new plan - I need one more GPerson for golden age (already have a GS). I'll do whatever it takes to get that ASAP, which may involved starving a city for a while. Then revolt out of Free Religion (I'm thinking Theocracy) and change to Buddhism. While I'm at the revolution I might as well go with Vassalage and maybe I can bribe Charley into that too.
Ok, so I'm a few turns in to my plan, and Sitting Bull starts cancelling resource trades with me. I'm his Master, how dare he! So I demand them, and he refuses and declares war! I was definitely not expecting that, I didn't realise it was possible. And I've been gifting him great techs!! It doesn't take that much to kill him off completely though, and I end up stronger for it.
I pop a great person, but it's another GS! So no golden age just yet. But I'm teching my way to Fusion and I reach it before Churchill! So launch my golden age. By this stage Charley has switched to Free Religion himself, so I can't share a religion with him OR civics. GRR! There is one point where Charley is Pleased with me, but he is also Pleased with Churchill, so no help for me there.
My new plan is to befriend Rameses so that I can attack Churchill's capital (very close to Rameses border) myself once I have OB with Rameses (OB was lost after Charley bribed me into war with him). I share religion with him, and have his favourite civic (Organised Religion) but I don't get him above Cautious. I'm running out of ideas here.
Then I have a brilliant idea to check the victory screen - and what is much much more alarming than Churchill is that Rameses 3rd city is close to legendary. I start rushing Marines and transports to attack his coastal legendary capital... but I fail...
Cultural Defeat in 1937 AD.
*** Summary ***
That was really quite disappointing... but it was still a fun game!
And I learned a lot still:
1) I need to take my time to stop and think. Especially at these high difficulty levels as it actually cost me the game here. Not only time in between sessions to think about the high level picture, but also during each turn, to at least check cities are doing what they should (so many times I let cities grow past their happy limit...)
2) More focus on goals. Eg, if I want to build Oracle for CoL - build it ASAP! When going to war, what do I actually want from the AI I'm attacking?
3) Stop thinking I'm good enough to win by a VC of my choosing. It might help to get things focussed early on, but when things turn to custard I should be flexible and take what I can. Eg, I think a domination victory was possible for me in this game, but I doggedly wanted to go to Space...
4) Vassals are really annoying. I hear they've been improved a little in 3.19, but I typically don't have much to gain from them techwise anyway. In this game my captured Ai capitals of Athens and Cahokia probably spent half the game in revolt. Much better to take the time and resources to kill them off completely and put their land to proper use.
5) My expansion through warfare needs a lot of work. Shaka would have been ideally suited to this, but I spent the first 5000 years of the game trying to be friendly.
6) I found the corporations quite cool for Shaka. Each time I spread my corporation (Sid's Sushi and then later Creative Constructions) I actually made a profit since the HQ was in my Wall Street city. And the benefits of the bonus food from Sid's is excellent for converting into hammers or whatever through workshops or specialists.