First thing, I checked the costs for rushbuying : it's 3g for 1h and that's quite expensive. Roughly, it means we can rush 1 worker and 1 settler, and that's what I did. Later on, I would also rushbuy a few items 1 turn from completion to get overflow hammers into the next build.
Second thing, I adopted Emancipation and researched Pottery first. Having the ability to rushbuy makes it very fine to delay BW. On the opposite, you want to raise your commerce output to fight off maintenance.
So... I SIPed. Bought a worker, bought a settler, started on another worker.
City 2 went north by the rice along the river and started growing.
I risked Humbaba against Asoka, stealing a worker. I felt lucky when he would take peace a handful of turns later.
I reiterated the operation some time after that. It seemed that nobody would like Asoka and the game wouldn't punish me for doing so, if he would take peace again, which he did.
On top of the 2 extra workers, this had some added benefits :
- most AIs ended up DoWing Asoka, which made me safe and helped build up diplo points ;
- I could expand and secure strong city sites north and west.
City 4 was settled in 2560 BC
City 3 was that long shot grab to the west. I was a few turns late and Peter blocked the location 1N with St Petersburg. Too bad, nevermind.
Julius being so close is worrying but he doesn't have metal : he won't DoW for now.
Alphabet came in on 2280 BC and I bribed Peter on Asoka. 2 turns later, Peter would bribe Qin on Asoka.
2200 BC, I finally revolted into Slavery to start working on the infrastructure.
By 2000 BC, I had 6 cities. With the Stonehenge not even built, I proceeded to advance towards the Oracle techs :
Julius still doesn't have any metal.
Kish is doing fine for now but it will lose its second ring to St Petersburg as soon as they pop borders. I won't be able to reclaim those tiles, despite investing heavily in cultural buildings over there.
With Uruk hiring scientists for an academy, I had my production city, Lagash, work on the Oracle.
Meanwhile, I set research to Code of Laws because... you never know : trade for Maths, Oracle CS ?
That didn't pan out but I did end up Oracling Philosophy, in 1400 BC, for an instant +2 holy cities :
Unfortunately, my gold city didn't become one of the holies. This is where I hoped to get that frantic +5 culture boost.
Very shortly after, Julius would finally DoW. This was expected. I wasn't overly prepared but Humbaba was in the vicinity and could be promoted to Drill II for extra chances on the defence. This worked out nicely :
"Julius, I may not have an army, yet, but you're as good as dead, man."
This defence was tense
So, the war dragged on for a while but it went my way in the end :
Cumae would be the last city capture on this front. I'll then extort Construction for peace and send my troops towards Asoka (whom I DoWed already for diplo).
I had bribed Alexander against Julius and he would later deliver the finishing blow : the Roman Empire disappears.
So, about 900 BC switch into Hereditary Rule + Pacifism.
675 BC Civil Service but Indian borders not safe (can't revolt),
575 BC switch into Bureaucracy and, with little need for production, Emancipation.
250 BC India dead, army stays idle for a few turns, while I figure out what to do with the diplo.
175 BC Qin builds the MoM in Beijing.
1 AD Humbaba's at the gates of Beijing, also the host of the GLH.
With Education done already (1 bulb), I'm probably going for Printing Press first and then maybe Astronomy.
Missed on most of the wonders that interested me after the successful Oracle. Namely Hanging Gardens to Mongolia and MoM to China.
I'd like to have the army going China -> Russia and then stop the military conquest, having a nice, coherent chunk of land and the ability to claim more in the new world.