Brainstorming a Dungeon Adventure Mod

cyther

Lord of the Dance
Joined
Jun 9, 2008
Messages
1,033
Location
Fane of Lessers
With the release of Lutefisk Mafia's dungeon adventure mapscript, it is now possible to make a Dungeon Adventure-like mod that could be played without scenario maps. I already modded the map to work with RifE and I'll probably have an alpha ready on Monday.

BTW, for those of you who don't know what I'm talking about, check these threads out: Original Modmod The Scenario

So, I was wondering if anyone had any ideas or suggestion about what would could be goo to put into a mod like this. Mostly, I could use some help with which leaders to use and ideas for Unique Features. If you have any ideas about those things or anything else that you think would be cool/ overlooked, post it here.

Spoiler Ideas/Guidelines :
  • Leaders- Mostly Minor
  • Civs that will be in (if you want other civs they will need special features)
    • Elohim
    • Bannor
    • Ljosalfar
    • Amurites
    • Lanun
    • Sidar
    • Calabim
    • Sheaim
    • Khazad
    • Illians
    • Austerin
    • Scions
    • Mechanos
    • Infernals
    • Mercurians
  • One city allowed
  • Fallow, population controlled sort of like D'Tesh
  • Different Victories?
 
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