If you are talking about Europe Harbour, AI sorts the queue by highest "Unit Buy value". I did not change that again to put Settlers on first spot. (I origninally considered that though.) Since AIs however spawn a "Settler" in a Ship, once they lose all their "Settlers" and "Cities", it still works this way though. Thus it was not necessary to change the Unit sorting in Europe. (Human can sort and decide himself.) In DLL source code. You need to be able to programm C++ to change that. Since Settler is a "Profession" you can not simply change any "Unit Buy value" in XML. By the way: Please make sure that you actually have the most recent DLL. (Last DLL update was last Tuesday.) It is attached to the starting post of this thread - it was updated several times after this thread was started. The DLL is the most important file of the mod! It contains all the actual feature and AI logic.