shyPiano
Prince
- Joined
- Apr 9, 2015
- Messages
- 306
The way I see it, there's agendas that are in place in order to allow the AI players to role play as the character they're controlling (in particular, Teddy and Cleopatra), while others are there to guide the AI players to follow a certain strategy, and thus have less to do with their actual real life counterparts. Pedro II seems to be the latter, as his unique ability gives a bonus to great person generation, having an agenda that would make him competitive in that front would make sense - allowing him target players that are stealing great people from him.Unfortunately I think I will exclude Pedro from most of my games. His agenda makes no sense (why would he dislike others who seek out intellectuals? In the real world he visited Europe a lot to talk with intellectuals from other nations, and to my knowledge he didn't dislike the French or German governments for having great people--if anything it was the opposite). And yes, he does indeed look like an Aardman Animation pirate. Made of plasticine. Not the heroic Pedro II from my readings.
TL;DR: It's a matter of gameplay vs. immersion - it makes less sense from a role play point of view, but it makes more sense from a gameplay point of view.