LuvToBuild
Prince
Question for you Lua guys: I always loved the army unit in CivIII. It's been a long time since I've played CivIII so my recollection may be fuzzy on some things. If you aren't familiar with them, check out this page. I tried doing a search to see if this has been discussed before but nothing popped out at me in the initial results. Maybe I was too lazy to find it. 
Basically, the CivIII army acted like a land carrier unit but the units inside them actually contributed to it's combat strength. I know that in Civ5 you can have a land carrier type unit, or at least I think you can. I've seen mods like the base commander unit that carries around aircraft and missiles but I haven't actually played it yet. I think there is also a mod which has a modern armor carrier unit. It's my understanding that just making it a carrier unit means that any units it carries will be destroyed if the unit is destroyed. This means that you would either have to have an uber unit to act like the carrier, or you would need some Lua code that would somehow add the combat strength of the loaded units to the overall strength of the army carrier unit. I would think this is possible but you Lua guys would know better than me.
What I would like is a Great General type unit in the late game that uses the Civ4 mech infantry model (Bradley IFV). You would be able to load 3 or 4 civ5 mech inf and or modern armor to create an uber unit kind of like the CivIII armies were. IIRC, they were pretty weak when not loaded but really strong when loaded up. Perhaps they could also take on the promotions of the loaded units? It seems like this kind of unit would be much more handy in Civ5 with 1UPT and the elimination of the SOD. It might take some serious AI retraining though for them to use it properly.
Anyway, it's just a thought I've had before. I saw in the tut section that I wasn't the only one.

Basically, the CivIII army acted like a land carrier unit but the units inside them actually contributed to it's combat strength. I know that in Civ5 you can have a land carrier type unit, or at least I think you can. I've seen mods like the base commander unit that carries around aircraft and missiles but I haven't actually played it yet. I think there is also a mod which has a modern armor carrier unit. It's my understanding that just making it a carrier unit means that any units it carries will be destroyed if the unit is destroyed. This means that you would either have to have an uber unit to act like the carrier, or you would need some Lua code that would somehow add the combat strength of the loaded units to the overall strength of the army carrier unit. I would think this is possible but you Lua guys would know better than me.
What I would like is a Great General type unit in the late game that uses the Civ4 mech infantry model (Bradley IFV). You would be able to load 3 or 4 civ5 mech inf and or modern armor to create an uber unit kind of like the CivIII armies were. IIRC, they were pretty weak when not loaded but really strong when loaded up. Perhaps they could also take on the promotions of the loaded units? It seems like this kind of unit would be much more handy in Civ5 with 1UPT and the elimination of the SOD. It might take some serious AI retraining though for them to use it properly.
Anyway, it's just a thought I've had before. I saw in the tut section that I wasn't the only one.

...Last comment, I really do miss the general from civ 3 where you could stack 4-5 units in it and move it in a single click,...