Moderator Action: Merged with existing Bug Reports thread.
I disagree... I believe all things here are explainable as designed and make sense to me.
many things are undocumented. I am finishing up a guide, will be a few more days as its a little complex and takes a lot of testing.
One has twice gained a Trajan city early playing as Lizzy. Both times the local builders built the museum with all these bally columns that blocked the view of half of the fine objects gained from the unworthy. Is it a bug?... I doubt it. It is a Roman City.
I have done many tests and they all end up as follows
• A full non-themed Museum = 9 Tourism
• A full themed Museum = 18 tourism
• A full themed Museum with Heritage = 27
• A full themed Museum with Heritageand mary = 54
• A full English Museum = 18 Tourism
• A full Themed English Museum = 36 Tourism
• A full Themed English Museum with the heritage Tourism civic = 54 Tourism
• A full Themed English Museum with the Heritage Tourism Civic and Mary = 108 Tourism
• A full themed Armerican Museum with heritage, mary and corollary = 108
This means
all % are done on the base tourism value... otherwise they would go a bit silly... One surprise is how powerful teddy is, way outshines lizzie.
For Archaeologists......
Once you discover the Natural History civic you can build archaeologist.
When you build an archaeology museum in a city that city can then build one archaeologist If the Archaeologist dies another can be built. Once all the archaeology slots for that city are full you can no longer build an archaeologist there. and any Ar chaeologists disappear that are from that city. England gains 2, both are active until the museum is full. You do not have to build 2, 1 will do but in a competitive environment 2 is better and damn the production.
An archaeologist then goes out to dig up archaeological sites and look in shipwrecks for artefacts to put in the museum, spending 1 movement point to do so with immediate results.
An archaeologist has 6 movement points but cannot go through lands with closed borders including city states unless you have gunboat diplomacy or terracotta army.
An archaeologist is linked to its home city/museum. You can hover the mouse over an archaeologist to find this. All artefacts it digs up are only placed in its home town museum. Once its home town museum is full it will disappear.
You can stop an archaeologist from digging by closing borders if the site is with your borders, by killing it (war) or placing a unit on its intended site.
My London museum was giving 216 so I think its working as intended but the calculations aren't clear.
I have never seen this value in the tourism lens... is that where you saw it? It is important to understand where you saw it... any chance you have a save? there are other values taken into account after the tourism lens is shown but then you do not see the museum breakdown. EDIT: Come to think of I normally stop before computers... 216 will be correct with that. But you must have been playing as Lizzy to get it there, it would not show as teddy there.
Artifacts have three base tourism (9 with Mary Leaky) so - ((3 x 6) x 2) = 36 or ((9 x 6) x 2 ) = 108 - with the + 100% civic that gives you 72 or 216 respectively (assuming it goes on top of the final result). My London museum was giving 216 so I think its working as intended but the calculations aren't clear.
Wrong way to formulate... all % off Base.
base for 3 artifact museum is 9.
100% of 9 = 9, double of 9 = 9
So base + themeing 9 + Heritage 9 + Mary 9+9+9 = 54.
As Englands base is double they get 108 at the end of it.
As Americas Bonus is applied later (not really visible) you get 108.
I need to check... I think computers is also applied here which then is 216.