Royal Tenenbaum
Exiled
- Joined
- Oct 23, 2012
- Messages
- 2,738
These are from the DoC forum.
Artificial intelligence is, well, artificial.
1) With mines you could get excess gold to trade,
2) This area isn't even being attacked - such would be a bad idea anyway because you'd have to fight your way through the enemy's free +25% def and limited to 1 MPT unless your units have Commando - and
3) Even if it WERE being attacked, forts still do no good unless you have units there defending them.
That's what I can come up with off the top of my head. But yes, gold mines are more optimal in the BFC. But you have to admit... gold mines are generally more useful than gold forts.
LOL i can really relate to this Oranje does the same in my previous game
Why is Seoul at one pop if they've teched archery? Wouldn't it have grown in the time needed to tech it, let alone built an archer afterwards? Also, looking at the shape of the flags, the barbs have advanced to the medieval era while Korea is still in the ancient or classical era.
Now here's a nice mod setup for a scenario set in 50s America, with pennies and toast and marauding moms and pops. Oh look, Treehouse 1N... no girls allowed!Here's a bit of a twist--on a photoshop battle website the challenge was to use a penny and a toasted slice of bread--look what happens with these merge with Civ IV!!
Spoiler :