Played so far 2 days with GS the game is more or less void of major bugs except for this strategic resource trading, not sure if it is a bug or an exploitable feature… Problem is that you can trade any resource for any other on a one-to-one (or low-to-low) base. For example I request one niter for one horse. If I want 20 niter I just need to repeat this 20 times. The trading partner though won’t give me 20 niter for 20 horses in one step because he thinks I’ll get too much advantage of such deal but then he shouldn’t give away the next niter in this low amount for the next time. This makes the resource management meaningless since you can almost always get any amount of resource with zero effort if you have many allies. Furthermore I can trade late era resources like aluminum for like two luxury resources which is too generous. Both problems point to a possible bug where resources when traded in low amounts are treated as in before GS where resources were not accumulative. This seems to me to be far the largest concern which needs to be fixed ASAP. Anyone else bothered by this?