- Feb 15, 2004
- Moved back into the kimchi jar
I've a question about Bryce that the Tutorial does not cover. I haven't delved into Bryce yet, but I'm curious about its less obvious capabilities. With regards to more complex structures, is there a way to directly move the vertice points (similar to the way it is in GMax and 3d Studio max) of polygons. For example, if I wanted to create the "flying eaves" effect on a building, in 3D Studio Max (the demo version, at least), I would make a pyramid, "Slice" (creating new vertice points), and manipulate the shape of the pyramid by dragging the vertice points at the bases. Could this also be done in Bryce? If not, then how do you make more complicated figures (without using the Terrain Editor Tool)?