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(BTS) Add more era art tags?

Discussion in 'Civ4 - Creation & Customization' started by CaptainMidnight, Jan 18, 2008.

  1. CaptainMidnight

    CaptainMidnight Warlord

    Joined:
    Apr 16, 2006
    Messages:
    141
    In the xml you can have early, middle and late arttags for Units, buildings, improvement and possibly roads. Where can I mod these values, Earl/Mid/Late, and how does it relate to eras/turn time? I can't find it in XML and so far not in Python.

    My goal is to have an era-specifyer for renaissance and industrial so you don't get those tarmac roads until modern era.
     
  2. Shqype

    Shqype Shqyptar

    Joined:
    Nov 15, 2005
    Messages:
    2,468
    Location:
    New York + Shqypni
    Yea, I always wondered where this began.

    The Renaissance Era triggers the "middle" era artdefines. Where is this set?
     
  3. Wolfshanze

    Wolfshanze CFC Historian

    Joined:
    Nov 12, 2001
    Messages:
    5,689
    Location:
    Florida
    Yeah... I really HATE getting those tarmac roads before I even know about the Combustion Engine. It would be nice if the Combustion Engine triggered the road change.
     

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