Jeckel
Great Reverend
Beyond the Sword v3.02
New Fort Features:
When a fort is built, it automaticly spawns a Commander unit. This Commander unit will allow you to
access the various abilities of the fort.
Through the Commander unit the fort can launch a ranged bombardment attack with a one tile range.
The fort adds culture to the plot it is on and plots that it controls.
The fort plot gets the Commander's level multiplied by 2 each turn.
Controled plots get the Commander's level in culture each turn.
The fort will also extend your cultural borders to a one tile range around the fort.
The player with the most culture in the plot will get their cultural borders around the tile.
Forts can not be built inside another fort's Zone of Control.
JFortZoC_v0.210b3.02.zip
Note: v0.210
This is the final version. No new features will be added. This mod does what it does. If any bugs are reported I will fix them and release a new version with the bug fixes, but other then that this mod is done.
New Fort Features:
When a fort is built, it automaticly spawns a Commander unit. This Commander unit will allow you to
access the various abilities of the fort.
Through the Commander unit the fort can launch a ranged bombardment attack with a one tile range.
The fort adds culture to the plot it is on and plots that it controls.
The fort plot gets the Commander's level multiplied by 2 each turn.
Controled plots get the Commander's level in culture each turn.
The fort will also extend your cultural borders to a one tile range around the fort.
The player with the most culture in the plot will get their cultural borders around the tile.
Forts can not be built inside another fort's Zone of Control.
JFortZoC_v0.210b3.02.zip
Note: v0.210
This is the final version. No new features will be added. This mod does what it does. If any bugs are reported I will fix them and release a new version with the bug fixes, but other then that this mod is done.