NOTE: This mod was built using patch v.3.13. As a result, it will crash if the new v.3.17 patch is installed. I will update this as soon as I can, but things are very busy in real life for me at the moment. (If all goes well, when the update is done, it will also incorporate the most recent changes that jdog5000 put in his core "Revolution" mod.) Thanks for your patience! --jkp1187 NextWar: Revolutions DOWNLOAD v. 1.39 here: http://forums.civfanatics.com/downloads.php?do=file&id=8535 Summary: This is a merge between jdog5000's Revolution mod and jkp1187's Not Just Another NextWar Mod. Not Just Another NextWar Mod is intended to be a corrective for the Next War epic mod provided with Beyond the Sword. It attempts to correct some deficiencies in game play (the Space Race is now a viable victory condition,) add a few features to enhance game play (resource depletion is now an option; new voice-overs are provided for the NextWar techs, new Random Events have been added,) without significantly altering the game. No new units have been added, and only one new technology (Astrogation, as part of the reworked Space Race.) The Next War scenario is not included. This mod was created by jkp1187. Revolution adds a new series of rules to the game that permits new empires to rise and existing empires to break-up due to internal factors. Barbarian tribes may settle down and form new full-fledged civilizations, overseas colonies may attempt to secede from an oppressive motherland, and discontented citizens of cities at home may revolt. Revolution was created by jdog5000, and is included in this mod with his permission. (This does not yet include the new features jdog added in Revolution 1.35. A merge with that mod is coming soon.) For the convenience of the players, the readme files for both mods are included in the Civilopedia under "Beyond the Sword Concepts". Please refer to these entries for more details.