CMKMStephens
Serious.
Getting Memory allocation failures pretty early on. My comp is a 3ghz dual core with a 7900GTO and 2gb of ram...
Getting Memory allocation failures pretty early on. My comp is a 3ghz dual core with a 7900GTO and 2gb of ram...
Tried, didn't work (thanks anyway) and proceeded to drastic measures (I had problems running any mod in Bts) aka reinstall the whole Civ4 package (three different disks, not the all-in-one version). Now things are smooth and nice
Nice, but what size is your page file (virtual memory) and what drive is it on? Go here for some good info. http://support.microsoft.com/kb/308417
Is it possible to play this mod until the end or is it always crashing in the indutrial/modern age ?
The unit riot police has something tot do with the crashes.
When will this be fixed ?
ive added about 30 extra civilizations to your mod, can i upload it as an extra (giving full credit to the rest of the mod to yourself of course?)
if you have at least 2 gig of ram disable paging of the units in the civ4 config file to dratically speed up the game
Boy, I'd be really interested to see a reply to the following....
So you mean these:
; Set to 1 to page units out when non-visible
DynamicUnitPaging = 1
; Set to 1 to page unit anims out when the unit is non visible
DynamicAnimPaging = 1
If disable those my game should speed up?
....Because I get a ton of slowdown also and I've got 2GB of RAM. Funny things when I get some lag I then hit the "Windows" button to go to the desktop. When I get back into the game the game seems to speed up again. Hmmmm....................